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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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parallaction
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parallaction_br.cpp
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Author
2007-11-22
* added adapter from Graphics::Surface to Frames
Nicola Mettifogo
2007-11-19
Walk and script handling are now directly handled by the main loop, instead o...
Nicola Mettifogo
2007-11-18
Cleanup.
Nicola Mettifogo
2007-11-18
Cleanup.
Nicola Mettifogo
2007-11-17
Refactored main input code.
Nicola Mettifogo
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-09-23
Moved most of inventory-related code inside classes Inventory and InventoryRe...
Nicola Mettifogo
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-02
More support for subtitles in BRA.
Nicola Mettifogo
2007-09-02
fixed some warnings
Max Horn
2007-09-02
Jobs are now members of the engine and are handled with a table, instead of b...
Nicola Mettifogo
2007-08-26
Implemented more opcodes.
Nicola Mettifogo
2007-08-25
Added an abstract base class for representing multiple-frames for animations....
Nicola Mettifogo
2007-08-24
First step in restructuring engine code:
Nicola Mettifogo
2007-08-14
Partially reverting commit 28568, so now engine is back in charge for parsing...
Nicola Mettifogo
2007-08-12
Added preliminary support for loading locations in BRA:
Nicola Mettifogo
2007-08-12
Changed signature of disk routines for backgrounds to something resembling re...
Nicola Mettifogo
2007-08-12
Added first location selection for each part.
Nicola Mettifogo
2007-08-12
BRA now loads tables and correctly selects episode (part) for resource loading.
Nicola Mettifogo
2007-08-12
Added simple game loop to BRA. The game still crashes after menu.
Nicola Mettifogo
2007-08-12
Fix BRA regressions.
Travis Howell
2007-08-12
Added menu options enum to BRA and some refactoring.
Nicola Mettifogo
2007-08-11
Added partial cursor support for Big Red Adventure. Small adjustments to gene...
Nicola Mettifogo
2007-08-11
Moved cursor handling from Gfx to engine subclasses.
Nicola Mettifogo
2007-08-11
Fixed warning.
Torbjörn Andersson
2007-08-11
Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock.
Nicola Mettifogo
2007-08-11
Moved core font management from Gfx to engine. Gfx still retains features rel...
Nicola Mettifogo
2007-08-11
Since splash screen graphics will be called slides (like in Nippon Safes), lo...
Nicola Mettifogo
2007-08-09
Added code to load and display splash screens for BRA. The game crashes after...
Nicola Mettifogo
2007-07-29
Added callables stubs for Big Red Adventure.
Nicola Mettifogo
2007-07-29
- Added parser strings for Big Red Adventure
Nicola Mettifogo
2007-07-29
Moved specialized initialization code into subclasses.
Nicola Mettifogo