Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-09 | Fix for bug #1777053. Engine was ruling out valid passwords because of wrong ↵ | Nicola Mettifogo | |
implementation. svn-id: r29799 | |||
2007-12-09 | Going back to uncached mode for graphics resources of Examine zones. This ↵ | Nicola Mettifogo | |
prevents engine to crash when trying to cache a resource out of the currently selected archive. svn-id: r29798 | |||
2007-12-08 | Fix for bug #1837503. Location switches can be scheduled recursively, so now ↵ | Nicola Mettifogo | |
flags needed to be handled in a safer way to prevent inconsistencies. svn-id: r29763 | |||
2007-12-04 | Broke up parseDialogue into more manageable and focused short routines. | Nicola Mettifogo | |
svn-id: r29716 | |||
2007-11-28 | Update mouse coordinates onn *all* mouse events, i.e. also after click events | Max Horn | |
svn-id: r29657 | |||
2007-11-22 | * added adapter from Graphics::Surface to Frames | Nicola Mettifogo | |
* changed all Disk routines to return Frames* instead of Graphics::Surface* * changed displayItemComment to use new gfx routines * merged code for Examine zones into displayComment svn-id: r29615 | |||
2007-11-22 | * added (incomplete) explicit state machine handling in engine class (see ↵ | Nicola Mettifogo | |
_inputMode) * added service routines to Gfx * changed displayCharacterComment to work with the new state machine and gfx routines svn-id: r29613 | |||
2007-11-21 | * moved label drawing into Gfx, to be drawn directly in the framebuffer | Nicola Mettifogo | |
* changed low level blitting function to accept Graphics::Surface to ease development * temporarily disabled labels/subtitles in BRA svn-id: r29593 | |||
2007-11-19 | * made engine use Inventory and InventoryRenderer | Nicola Mettifogo | |
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer * specialized jobs to handle inventory drawing have been deleted as they had become obsolete svn-id: r29571 | |||
2007-11-19 | Walk and script handling are now directly handled by the main loop, instead ↵ | Nicola Mettifogo | |
of relying on the job list. svn-id: r29568 | |||
2007-11-18 | Muting the compiler :P | Sven Hesse | |
svn-id: r29563 | |||
2007-11-18 | Cleanup. | Nicola Mettifogo | |
svn-id: r29562 | |||
2007-11-18 | Partly decoupled rendering from game data update. Graphics routines to ↵ | Nicola Mettifogo | |
draw/erase animations and labels are now invoked explicitly instead of being handled in the job list. svn-id: r29561 | |||
2007-11-18 | Removed other paranoia code from the original engine (as in revision 29505). | Nicola Mettifogo | |
svn-id: r29558 | |||
2007-11-18 | Cleanup. | Nicola Mettifogo | |
svn-id: r29556 | |||
2007-11-17 | Refactored main input code. | Nicola Mettifogo | |
svn-id: r29532 | |||
2007-11-16 | Added const to static data. | Johannes Schickel | |
svn-id: r29520 | |||
2007-11-16 | Refactored language selection code. | Nicola Mettifogo | |
svn-id: r29518 | |||
2007-11-14 | Removed an unclear (paranoid?) continue statement from the original engine. ↵ | Nicola Mettifogo | |
We are just doing a screen update more than the original this way. If this is bad, then we can go back, but for now, let the execution flow. svn-id: r29505 | |||
2007-11-14 | * centralized kEngineChangeLocation flag handling | Nicola Mettifogo | |
* simplified runGame, moving flags testing into called routines svn-id: r29504 | |||
2007-11-06 | Fixed regression: loading from the start screens was messing up game flags. | Nicola Mettifogo | |
svn-id: r29439 | |||
2007-11-04 | * Pushed specific code from base class down to Nippon Safes. | Nicola Mettifogo | |
* Some refactoring of the main loop. svn-id: r29407 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-11-02 | Fixed overflow after fadeout in the last game location (bug #1824026). | Nicola Mettifogo | |
svn-id: r29374 | |||
2007-11-01 | Donna now returns to her normal outfit after swimming. | Nicola Mettifogo | |
svn-id: r29373 | |||
2007-11-01 | Added color-inversion effect in character selection screen. The effect ↵ | Nicola Mettifogo | |
doesn't exactly work like the original yet (Amiga only). svn-id: r29372 | |||
2007-11-01 | Refactored some gui code. | Nicola Mettifogo | |
svn-id: r29371 | |||
2007-11-01 | Made debug console available when displaying slides (like intermissions and ↵ | Nicola Mettifogo | |
menu). svn-id: r29370 | |||
2007-11-01 | Added new debug command. | Nicola Mettifogo | |
svn-id: r29362 | |||
2007-11-01 | Fix for bug #1822819. Donna now changes her look into Suzy after makeup. | Nicola Mettifogo | |
svn-id: r29361 | |||
2007-11-01 | Consolidated game data cleanup in a single routine to location switches more ↵ | Nicola Mettifogo | |
reliable, especially on savegames and on game start. svn-id: r29357 | |||
2007-11-01 | Fix regression introduced in revision 29355. First loadgame performed was ↵ | Nicola Mettifogo | |
destroying the game flags. svn-id: r29356 | |||
2007-11-01 | More refactoring for gui code. | Nicola Mettifogo | |
svn-id: r29355 | |||
2007-11-01 | * Merged object Menu into Parallaction_ns. | Nicola Mettifogo | |
* Some preliminary refactoring of ex-menu code. svn-id: r29354 | |||
2007-11-01 | Added new LocationName class to simplify handling of location switches. | Nicola Mettifogo | |
svn-id: r29353 | |||
2007-10-30 | Fix for bug #1822680. | Nicola Mettifogo | |
svn-id: r29326 | |||
2007-10-27 | Temporarily force quits when user presses exit key combination. A TODO ↵ | Nicola Mettifogo | |
comment has been added to places where behavior should be changed to allow the engine to exit gracefully. svn-id: r29270 | |||
2007-10-26 | Parallaction will now consume all the short-lived jobs in the queue before a ↵ | Nicola Mettifogo | |
location switch. These jobs only live for 1 or 2 engine loops, and can refer to items in the location being dropped. This situation used to lead to segfaults like the one reported in report #1762797 (that should be now fixed). svn-id: r29263 | |||
2007-10-21 | Now stopping music when loading a game in Amiga versions of Nippon Safes. | Nicola Mettifogo | |
svn-id: r29242 | |||
2007-10-21 | Relaxed freeZones policy for deciding which zones to preserve across ↵ | Nicola Mettifogo | |
location switches. Special zones are now never deleted even if strictly not needed. This will fix some occasional crashes related to inventory management. svn-id: r29241 | |||
2007-10-21 | Fixed parseLocation, so that it only tries to parse scripts when they aren't ↵ | Nicola Mettifogo | |
already loaded. This fixes bugs like #1816899, caused by the wrong data archive being selected in the Disk object. svn-id: r29240 | |||
2007-10-21 | Added new debug level for inventory routines. | Nicola Mettifogo | |
svn-id: r29239 | |||
2007-10-21 | Cleanup. | Nicola Mettifogo | |
svn-id: r29238 | |||
2007-10-19 | Fixed formatting of debug command output. | Nicola Mettifogo | |
svn-id: r29232 | |||
2007-10-19 | Fixed loadgame bug: old game state wasn't fully wiped out before loading, ↵ | Nicola Mettifogo | |
thus creating bogus game states in memory. As a result, most savefiles should be ditched. A savefile is sure to be safe if it was *never* loaded from in-game, but nothing can be said in the opposite case. svn-id: r29231 | |||
2007-10-19 | Added new debugger command 'localflags' and changed Table object to provide ↵ | Nicola Mettifogo | |
debug info for it. svn-id: r29230 | |||
2007-10-15 | * Changed IFF/8SVX audio to use signed data (int8), and modified ↵ | Nicola Mettifogo | |
Parallaction accordingly. * Implemented proper beep in Parallaction for Amiga. svn-id: r29226 | |||
2007-10-15 | Cut down screen updates when palette is not animated: should lead to ↵ | Nicola Mettifogo | |
performance increase on systems with low resources svn-id: r29225 | |||
2007-10-15 | Fixed bug #1814061. Special effect routine was overflowing palette size. | Nicola Mettifogo | |
svn-id: r29224 | |||
2007-10-15 | Now correctly disposing of audio data only when it was allocated on the ↵ | Nicola Mettifogo | |
heap, thus fixing bug #1813367. svn-id: r29223 |