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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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parallaction
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Author
2010-06-15
AdvancedDetector: Add new parameter directoryGlobs.
Eugene Sandulenko
2010-06-14
Extended advancedDetector with depth parameter.
Eugene Sandulenko
2010-06-13
Added a parser for kZoneNone zones/animations in BRA.
Nicola Mettifogo
2010-06-13
When closing inventory, do not force input back to game-mode if commands need...
Nicola Mettifogo
2010-06-13
Fixed clipping when drawing sprites at small scale factors (this fixes the ba...
Nicola Mettifogo
2010-06-13
Support for vertical scrolling. Patch 3005933 by fuzzie.
Nicola Mettifogo
2010-06-13
Keep the balloon from getting stuck in an infinite loop when floating near th...
Nicola Mettifogo
2010-06-13
Improved debug output of BRA walk code.
Nicola Mettifogo
2010-06-04
Ensure that zones/animations always get the same index number.
Nicola Mettifogo
2010-05-24
Fix warning
Eugene Sandulenko
2010-05-22
Cleanup (removed more Parallaction::getGameType() calls).
Nicola Mettifogo
2010-05-22
Cleanup (removed many Parallaction::getGameType() calls).
Nicola Mettifogo
2010-05-22
Finish implementation of hitZone and related functions as from the original c...
Nicola Mettifogo
2010-05-22
Apply patch 3004687 by fuzzie: allow usage of merge zones.
Nicola Mettifogo
2010-05-22
Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.
Nicola Mettifogo
2010-05-22
Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones wi...
Nicola Mettifogo
2010-05-22
Make sure a dialogue is valid before entering dialogue mode.
Nicola Mettifogo
2010-05-22
Use the kZoneYourself flag to check zones for self-use in BRA. See patch 3003...
Nicola Mettifogo
2010-05-22
Do not make the character walk towards the zone clicked upon by the user if i...
Nicola Mettifogo
2010-05-22
Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626.
Nicola Mettifogo
2010-05-22
Make sure hitZone always gets absolute game coordinates. Based on the patch 3...
Nicola Mettifogo
2010-05-21
Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie.
Nicola Mettifogo
2010-05-21
Added a new valid EOL character for scripts. Patch 3004990 by fuzzie.
Nicola Mettifogo
2010-05-19
Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. Pa...
Nicola Mettifogo
2010-05-19
Do not try and run dialogues when there is no dialogue defined in a SPEAK zon...
Nicola Mettifogo
2010-05-18
Fix missing dialogue index.
Willem Jan Palenstijn
2010-05-12
Changed the last global objects to class members.
Nicola Mettifogo
2010-05-04
Reduce indirect header dependencies further
Max Horn
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-04-28
Make sure dialogue manager is destroyed on quit.
Nicola Mettifogo
2010-04-28
Make sure walk coordinate are valid before checking path buffer.
Nicola Mettifogo
2010-04-28
Fix uninitialized variable
Willem Jan Palenstijn
2010-04-28
Initialize _requested*ScrollDir variables in constructor.
Nicola Mettifogo
2010-04-28
Fix uninitialized variables
Willem Jan Palenstijn
2010-04-28
Fixed leaks in parsing of examine and door zones.
Nicola Mettifogo
2010-04-28
Fix Nippon Safes test result label memory leak
Willem Jan Palenstijn
2010-04-28
Fix a destruction order issue and note two remaining issues from the label fi...
Willem Jan Palenstijn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-27
Fix bug 2969257 (labels) and hopefully plug all the leaks.
Nicola Mettifogo
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-04-03
Disable the load from launcher button, in all games of Parallaction game engine.
Travis Howell
2010-04-03
Fix bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupport...
Travis Howell
2010-04-03
Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By revertin...
Travis Howell
2010-04-02
Fix whitespace
Willem Jan Palenstijn
2010-04-02
Fix bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk a...
Travis Howell
2010-04-02
Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By r...
Travis Howell
2010-03-30
Let Parallaction return game-specific gameids. This completes the fix for bug...
Nicola Mettifogo
2010-03-29
Use ConfMan to query the gameid of the passed target instead of deducing from...
Johannes Schickel
2010-03-29
Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution,...
Nicola Mettifogo
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