Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-30 | PARALLACTION: Fix object initialization | Eugene Sandulenko | |
2016-05-30 | PARALLACTION: More string safety | Eugene Sandulenko | |
2016-05-28 | PARALLACTION: Safer string manipulation | Eugene Sandulenko | |
2016-05-28 | PARALLACTION: Cleanup object initialization | Eugene Sandulenko | |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2016-05-04 | PARALLACTION: Use Common::strlcpy instead of strncpy as suggested by LordHoto | Eugene Sandulenko | |
2016-05-04 | PARALLACTION: Use strncpy | Eugene Sandulenko | |
2016-05-04 | PARALLACTION: Init class variables | Eugene Sandulenko | |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-02-25 | PARALLACTION: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-02-20 | PARALLACTION: Translate buttons in load and save dialogs. | Thierry Crozat | |
2016-01-26 | PARALLACTION: Only request actual save slots in listSaves. | Johannes Schickel | |
2016-01-22 | PARALLACTION: Clarify source for the binary blob | Eugene Sandulenko | |
2015-07-07 | AUDIO: Remove all AudioStream access to OPL | Matthew Hoops | |
2015-07-07 | PARALLACTION: Use the built-in OPL timer | Matthew Hoops | |
2015-07-07 | AUDIO: Remove the sample rate configuration from the OPL code | Matthew Hoops | |
2014-05-27 | ALL: Make Debugger command function names conform to our guidelines. | Johannes Schickel | |
2014-05-27 | ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. | Johannes Schickel | |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel | |
2014-05-10 | PARALLACTION: Remove leftover "debugLevel" command prototype. | D G Turner | |
2014-03-30 | ALL: Resolve multiple clang warnings | Max Horn | |
2014-02-28 | IMAGE: Move all ImageDecoders to image/ | Matthew Hoops | |
2014-02-18 | PARALLACTION: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-11-26 | Merge pull request #375 from digitall/engineAutoPlug | Johannes Schickel | |
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code) | |||
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-11-24 | PARALLACTION: Janitorial - Fix spacing errors | Strangerke | |
2013-11-09 | PARALLACTION: Initialize class. CID 1002753 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize variable. CID 1002725 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class variable. CID 1002724 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class. CID 1002721 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class variable. CID 1002715 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class variables. CID 1002708 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class variables. CID 1002707 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class. CID 1002706 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class. CID 1002705 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class. CID 1002703 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class. CID 1002702 | Eugene Sandulenko | |
2013-11-09 | PARALLACTION: Initialize class. CID 1002701 | Eugene Sandulenko | |
2013-11-03 | PARALLACTION: Make sure overridden methods are not used. Fixes compiler warning | Eugene Sandulenko | |
2013-11-03 | PARALLACTION: Pass big value by reference rather than copying. CID 1003923 | Eugene Sandulenko | |
2013-10-08 | PARALLACTION: Comment out unused assignment. CID 1002508 | Eugene Sandulenko | |
2013-08-12 | I18N: Move specification of engine specific files to enginedir/POTFILES. | Johannes Schickel | |
This allows to keep the engines to specfiy the files for translation close to the engine sources itself. Thanks to criezy for his suggestion on this approach. | |||
2013-08-03 | PARALLACTION: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | PARALLACTION: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | PARALLACTION: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |