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AgeCommit message (Expand)Author
2010-06-13Added a parser for kZoneNone zones/animations in BRA.Nicola Mettifogo
2010-06-13When closing inventory, do not force input back to game-mode if commands need...Nicola Mettifogo
2010-06-13Fixed clipping when drawing sprites at small scale factors (this fixes the ba...Nicola Mettifogo
2010-06-13Support for vertical scrolling. Patch 3005933 by fuzzie.Nicola Mettifogo
2010-06-13Keep the balloon from getting stuck in an infinite loop when floating near th...Nicola Mettifogo
2010-06-13Improved debug output of BRA walk code.Nicola Mettifogo
2010-06-04Ensure that zones/animations always get the same index number.Nicola Mettifogo
2010-05-24Fix warningEugene Sandulenko
2010-05-22Cleanup (removed more Parallaction::getGameType() calls).Nicola Mettifogo
2010-05-22Cleanup (removed many Parallaction::getGameType() calls).Nicola Mettifogo
2010-05-22Finish implementation of hitZone and related functions as from the original c...Nicola Mettifogo
2010-05-22Apply patch 3004687 by fuzzie: allow usage of merge zones.Nicola Mettifogo
2010-05-22Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.Nicola Mettifogo
2010-05-22Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones wi...Nicola Mettifogo
2010-05-22Make sure a dialogue is valid before entering dialogue mode.Nicola Mettifogo
2010-05-22Use the kZoneYourself flag to check zones for self-use in BRA. See patch 3003...Nicola Mettifogo
2010-05-22Do not make the character walk towards the zone clicked upon by the user if i...Nicola Mettifogo
2010-05-22Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626.Nicola Mettifogo
2010-05-22Make sure hitZone always gets absolute game coordinates. Based on the patch 3...Nicola Mettifogo
2010-05-21Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie.Nicola Mettifogo
2010-05-21Added a new valid EOL character for scripts. Patch 3004990 by fuzzie.Nicola Mettifogo
2010-05-19Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. Pa...Nicola Mettifogo
2010-05-19Do not try and run dialogues when there is no dialogue defined in a SPEAK zon...Nicola Mettifogo
2010-05-18Fix missing dialogue index.Willem Jan Palenstijn
2010-05-12Changed the last global objects to class members.Nicola Mettifogo
2010-05-04Reduce indirect header dependencies furtherMax Horn
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-28Make sure dialogue manager is destroyed on quit.Nicola Mettifogo
2010-04-28Make sure walk coordinate are valid before checking path buffer.Nicola Mettifogo
2010-04-28Fix uninitialized variableWillem Jan Palenstijn
2010-04-28Initialize _requested*ScrollDir variables in constructor.Nicola Mettifogo
2010-04-28Fix uninitialized variablesWillem Jan Palenstijn
2010-04-28Fixed leaks in parsing of examine and door zones.Nicola Mettifogo
2010-04-28Fix Nippon Safes test result label memory leakWillem Jan Palenstijn
2010-04-28Fix a destruction order issue and note two remaining issues from the label fi...Willem Jan Palenstijn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-27Fix bug 2969257 (labels) and hopefully plug all the leaks.Nicola Mettifogo
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-04-03Disable the load from launcher button, in all games of Parallaction game engine.Travis Howell
2010-04-03Fix bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupport...Travis Howell
2010-04-03Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By revertin...Travis Howell
2010-04-02Fix whitespaceWillem Jan Palenstijn
2010-04-02Fix bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk a...Travis Howell
2010-04-02Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By r...Travis Howell
2010-03-30Let Parallaction return game-specific gameids. This completes the fix for bug...Nicola Mettifogo
2010-03-29Use ConfMan to query the gameid of the passed target instead of deducing from...Johannes Schickel
2010-03-29Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution,...Nicola Mettifogo
2010-03-20Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).Johannes Schickel
2010-03-18COMMON: Get rid of Common::StringListMax Horn