aboutsummaryrefslogtreecommitdiff
path: root/engines/parallaction
AgeCommit message (Expand)Author
2007-02-24ArchiveFile's details are now known only to archive codeNicola Mettifogo
2007-02-24french amiga demo is now recognized (not playable yet)Nicola Mettifogo
2007-02-23Fix fixed spelling :)Max Horn
2007-02-23Fix spelling.Eugene Sandulenko
2007-02-21Add support for MIDI music. THough the music is not yet heard sinceEugene Sandulenko
2007-02-20made hi-level parsing routines (Zone, Commands, Dialogue, Animation) rely on ...Nicola Mettifogo
2007-02-20changed parseComment to use Script stream instead of fileNicola Mettifogo
2007-02-20cleanup and small fixesNicola Mettifogo
2007-02-20animation scripts are now parsed through the same pipeline used for location ...Nicola Mettifogo
2007-02-19first step in parser simplificationNicola Mettifogo
2007-02-19a little more refactoringNicola Mettifogo
2007-02-19refactoringNicola Mettifogo
2007-02-19a little bit of fiddling to expose similarities between routinesNicola Mettifogo
2007-02-19Fix compilationEugene Sandulenko
2007-02-19table routines merged with common engine codeNicola Mettifogo
2007-02-19oops forgot to update make moduleNicola Mettifogo
2007-02-19renamed file to follow common conventionNicola Mettifogo
2007-02-19moved specialised parsing routines in parser.cpp, so code can be refactored m...Nicola Mettifogo
2007-02-19fixed bad implementationNicola Mettifogo
2007-02-19fixed engine bug preventing savegames from being consistent with the actual g...Nicola Mettifogo
2007-02-19fixed regression bug preventing user from interacting with many items, notabl...Nicola Mettifogo
2007-02-18Bad hack to make thsi engine run on PalmOSChris Apers
2007-02-18fixed broken savegames with duplicate itemsNicola Mettifogo
2007-02-18replaced magic number with kFlagsVisited where neededNicola Mettifogo
2007-02-18found and commented gross hack in the original engineNicola Mettifogo
2007-02-18change in debug levelNicola Mettifogo
2007-02-18set the size of savegame name to the same length for both saving and loadingNicola Mettifogo
2007-02-18enforced use of MAKE_INVENTORY_IDNicola Mettifogo
2007-02-18fixed broken sprintf formats in saving routinesNicola Mettifogo
2007-02-18new special debug levelsNicola Mettifogo
2007-02-18fixes last broken commitNicola Mettifogo
2007-02-18more big-endianness fixesNicola Mettifogo
2007-02-18adjusted wrong commentNicola Mettifogo
2007-02-17fixed regression bug causing labels not to be aligned properly when near the ...Nicola Mettifogo
2007-02-17changed mapChar to use unsigned (byte) instead of char, to avoid possible sig...Nicola Mettifogo
2007-02-17changed CNV loading code to be endian-safeNicola Mettifogo
2007-02-17Changed spaces to tabs again.Torbjörn Andersson
2007-02-17more conventional termination handling. Event loops are going to get merged s...Nicola Mettifogo
2007-02-17Some indentation and format changes. Mostly replacing spaces with tabs.Torbjörn Andersson
2007-02-17changed some debug levelsNicola Mettifogo
2007-02-17fixed regression bug caused by ZoneTypeData being declared as a struct instea...Nicola Mettifogo
2007-02-15fixed a bug in the original engine causing memory-protected systems to occasi...Nicola Mettifogo
2007-02-15fixed warning pointed out by _QNicola Mettifogo
2007-02-14More skip_whitespace -> Common::ltrim(). For real now.Eugene Sandulenko
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13skip_whitespace() -> Common::ltrim()Eugene Sandulenko
2007-02-13cancel button on load/save dialog is now handled correctlyNicola Mettifogo
2007-02-13cleanupNicola Mettifogo
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko