index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
pegasus
/
constants.h
Age
Commit message (
Expand
)
Author
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2012-09-26
PEGASUS: Remove trailing whitespaces.
Johannes Schickel
2012-04-03
PEGASUS: Fix file permissions
Matthew Hoops
2011-12-20
PEGASUS: Some space/misc cleanup
Matthew Hoops
2011-12-16
PEGASUS: Cleanup some constants
Matthew Hoops
2011-12-16
PEGASUS: Remove t prefix from typedefs
Matthew Hoops
2011-12-15
PEGASUS: Begin cleaning up pegasus-defined types
Matthew Hoops
2011-12-15
PEGASUS: Add Norad Delta
Matthew Hoops
2011-10-22
PEGASUS: Add Norad Alpha
Matthew Hoops
2011-10-15
PEGASUS: Add the Mars neighborhood
Matthew Hoops
2011-10-13
PEGASUS: Add the WSC neighborhood
Matthew Hoops
2011-10-11
PEGASUS: Implement the sub chase
Matthew Hoops
2011-10-10
PEGASUS: Stub off map handling
Matthew Hoops
2011-10-06
PEGASUS: Add the Full TSA neighborhood
Matthew Hoops
2011-10-05
PEGASUS: Add the Tiny TSA neighborhood
Matthew Hoops
2011-10-02
PEGASUS: Add the basic Caldoria neighborhood
Matthew Hoops
2011-09-28
PEGASUS: Import a bunch more code in preparation for actual gameplay
Matthew Hoops
2011-09-27
PEGASUS: Import the remainder of the Neighborhood code
Matthew Hoops
2011-09-26
PEGASUS: Implement the death menu
Matthew Hoops
2011-09-24
PEGASUS: Import AI code and relevant items
Matthew Hoops
2011-09-22
PEGASUS: Add the EnergyMonitor class
Matthew Hoops
2011-09-21
PEGASUS: Implement main menu
Matthew Hoops
2011-09-20
PEGASUS: Begin hooking the new code in as the main code
Matthew Hoops
2011-09-16
PEGASUS: Stub off loading/saving games
Matthew Hoops
2011-09-06
PEGASUS: Implement two of the base input classes
Matthew Hoops
2011-09-05
PEGASUS: Stub off spot sound code
Matthew Hoops
2011-09-02
PEGASUS: Begin restructuring the game state classes
Matthew Hoops