Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-01 | PEGASUS: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2018-03-28 | PEGASUS: Add override specifier | Eugene Sandulenko | |
2017-09-12 | PEGASUS: Reset the Pegasus biochip when toggling the shared screen space | Bastien Bouclet | |
Fixes a crash to debugger in the following case: - TSA: Select he Pegasus biochip. The recall button is disabled. - Select the gas canister in the inventory - Jump to Norad VI - Press T to show the Pegasus biochip. The recall button is still incorrectly disabled. Clicking on it triggers an error. | |||
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-20 | PEGASUS: Prevent recalling from Prehistoric without the historical log | Matthew Hoops | |
Fixes an original game bug | |||
2012-08-28 | PEGASUS: Remove g_allHotspots global construction | Matthew Hoops | |
2012-05-12 | PEGASUS: Fix some warnings found with optimizations on | Matthew Hoops | |
2012-04-11 | PEGASUS: Fix the pegasus biochip recall button highlight | Matthew Hoops | |
2012-04-06 | PEGASUS: More MSVC "fixes" | Matthew Hoops | |
2012-04-03 | PEGASUS: Fix file permissions | Matthew Hoops | |
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops | |
Some other minor cleanup too | |||
2011-11-01 | PEGASUS: Implement the rest of the mapping biochip | Matthew Hoops | |
2011-10-28 | PEGASUS: Allow for initial support of the space chase | Matthew Hoops | |
It's not ready yet, but it's slowly becoming playable. For instance, scaling, the shuttle HUD, and the energy beam work on the first try which is nothing short of a miracle. This commit also moved around some Mars constants because the previous include setup did not work; I hope to make the other neighborhoods have a separate constants file too. | |||
2011-10-15 | PEGASUS: Add the Mars neighborhood | Matthew Hoops | |
Does not include the space chase just yet or canyon chase. The robot timer seems a bit wonky right now and doesn't stop, but everything else seems to be working. | |||
2011-10-10 | PEGASUS: Stub off map handling | Matthew Hoops | |
Needed to be able to load saved games | |||
2011-10-06 | PEGASUS: Add the Full TSA neighborhood | Matthew Hoops | |
2011-10-05 | PEGASUS: Add the Tiny TSA neighborhood | Matthew Hoops | |
2011-09-24 | PEGASUS: Add retscan/shield biochips | Matthew Hoops | |
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops | |
2011-09-08 | PEGASUS: Fix stupid bugs in the item code | Matthew Hoops | |
2011-09-04 | PEGASUS: Implement more item code | Matthew Hoops | |