Age | Commit message (Expand) | Author |
---|---|---|
2011-09-29 | PEGASUS: Add the auto dragger code | Matthew Hoops |
2011-09-28 | PEGASUS: Import a bunch more code in preparation for actual gameplay | Matthew Hoops |
2011-09-27 | PEGASUS: Add the ItemDragger classes | Matthew Hoops |
2011-09-24 | PEGASUS: Add retscan/shield biochips | Matthew Hoops |
2011-09-24 | PEGASUS: Add remaining specialized inventory items | Matthew Hoops |
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops |
2011-09-23 | PEGASUS: Should use moveMovieBoxTo instead of moveElementTo here | Matthew Hoops |
2011-09-22 | PEGASUS: Implement Item::getDragSprite() | Matthew Hoops |
2011-09-22 | PEGASUS: Add the InventoryPicture class (and its derivatives) | Matthew Hoops |
2011-09-08 | PEGASUS: Fix stupid bugs in the item code | Matthew Hoops |
2011-09-05 | PEGASUS: Restructure remaining MMShell code into the base code | Matthew Hoops |
2011-09-04 | PEGASUS: Implement more item code | Matthew Hoops |
2011-09-02 | PEGASUS: Restructure remaining (already converted) Game Shell classes | Matthew Hoops |