Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-09 | PEGASUS: Cleanup from unused constants. | Eugene Sandulenko | |
Agreed with clone2727. | |||
2014-04-27 | PEGASUS: Set volume in more places | Keith Kaisershot | |
2014-04-23 | PEGASUS: Poll for events in more places | Matthew Hoops | |
Based on a patch by Keith Kaisershot (blitter) | |||
2014-04-13 | PEGASUS: Fix entering the Mars shuttle with the shield biochip active | Matthew Hoops | |
2013-12-11 | PEGASUS: Fix the robot timer outside of the shield generator | Matthew Hoops | |
2013-04-27 | PEGASUS: Fix missing text in canyon chase | Matthew Hoops | |
2013-04-12 | PEGASUS: Add a workaround in case the player doesn't get the card bomb | Matthew Hoops | |
2013-03-02 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson | |
2013-01-09 | PEGASUS: Silence C++11 narrowing warnings. | Johannes Schickel | |
2012-10-03 | PEGASUS: Fix uninitialized variable | Matthew Hoops | |
2012-10-01 | PEGASUS: MarsTimerEvent is a struct | Filippos Karapetis | |
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-25 | PEGASUS: Fix minor formatting issue | Matthew Hoops | |
2012-09-25 | PEGASUS: Initialize _duration in RobotShip | Matthew Hoops | |
2012-09-20 | PEGASUS: Fix avoiding Mars robot scoring | Matthew Hoops | |
Thanks to Keith Kaisershot (blitter) for spotting | |||
2012-09-21 | PEGASUS: "Fix" segmentation fault for DC toolchain when compiling ↵ | Johannes Schickel | |
shuttlehud.cpp. It seems the explicit destructor of ShuttleHUD is problematic. When I move it's implementation to shuttlehud.cpp it does not segfault. Removing it on the other hand also does not cause it to segfault. So I chose the latter, since it has no special implementation anyway. | |||
2012-09-21 | PEGASUS: Replace FunctionPtr by our Functor code in Common. | Johannes Schickel | |
This "fixes" a segmentation fault in our buildbot's toolchain for DC. The segmentation fault occured while compiling engines/pegasus/ai/ai_condition.cpp. Thanks to clone2727 for looking over this and testing it. | |||
2012-08-28 | PEGASUS: Remove g_allItems global construction | Matthew Hoops | |
2012-08-28 | PEGASUS: Remove g_allHotspots global construction | Matthew Hoops | |
2012-08-26 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
Conflicts: AUTHORS devtools/credits.pl gui/credits.h | |||
2012-04-06 | PEGASUS: Attempt to fix compilation on MSVC | Matthew Hoops | |
2012-04-03 | PEGASUS: Fix file permissions | Matthew Hoops | |
2012-03-20 | PEGASUS: Add some more protection about junk flying off-screen | Matthew Hoops | |
2011-12-20 | PEGASUS: Remove another global construction | Matthew Hoops | |
2011-12-20 | PEGASUS: Some space/misc cleanup | Matthew Hoops | |
2011-12-16 | PEGASUS: Cleanup some constants | Matthew Hoops | |
Added missing static qualifiers, get rid of some short/long | |||
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops | |
Some other minor cleanup too | |||
2011-11-01 | PEGASUS: Just clip the junk from going off right or bottom too | Matthew Hoops | |
2011-10-29 | PEGASUS: Keep the space junk from flying beyond the screen boundary | Matthew Hoops | |
2011-10-28 | PEGASUS: Fix destroying the robot shuttle | Matthew Hoops | |
2011-10-28 | PEGASUS: Fix pitch of one bit images in the shuttle HUD | Matthew Hoops | |
2011-10-28 | PEGASUS: Fix RS232 draw call | Matthew Hoops | |
2011-10-28 | PEGASUS: Fix the planet mover | Matthew Hoops | |
2011-10-28 | PEGASUS: Implement dirty rect erase code (as used by the space chase) | Matthew Hoops | |
2011-10-28 | PEGASUS: Allow for initial support of the space chase | Matthew Hoops | |
It's not ready yet, but it's slowly becoming playable. For instance, scaling, the shuttle HUD, and the energy beam work on the first try which is nothing short of a miracle. This commit also moved around some Mars constants because the previous include setup did not work; I hope to make the other neighborhoods have a separate constants file too. | |||
2011-10-27 | PEGASUS: Add the Shuttle HUD | Matthew Hoops | |
2011-10-27 | PEGASUS: Add the energy beam weapon | Matthew Hoops | |
2011-10-27 | PEGASUS: Add the tractor beam class | Matthew Hoops | |
2011-10-27 | PEGASUS: Add the graviton cannon! | Matthew Hoops | |
2011-10-27 | PEGASUS: Add the shuttle weapon base class | Matthew Hoops | |
2011-10-24 | PEGASUS: Add the robot ship | Matthew Hoops | |
2011-10-23 | PEGASUS: Add the space junk stuff | Matthew Hoops | |
2011-10-23 | PEGASUS: Add the planet mover for the space chase | Matthew Hoops | |
2011-10-23 | PEGASUS: Add the basic 3D logic for the space chase | Matthew Hoops | |
2011-10-23 | PEGASUS: Add the hermite code for the space chase | Matthew Hoops | |
2011-10-23 | PEGASUS: Add the Mars canyon chase sequence | Matthew Hoops | |
2011-10-17 | PEGASUS: Implement deleting items when inventory is full | Matthew Hoops | |
2011-10-15 | PEGASUS: Add the Mars neighborhood | Matthew Hoops | |
Does not include the space chase just yet or canyon chase. The robot timer seems a bit wonky right now and doesn't stop, but everything else seems to be working. | |||
2011-10-14 | PEGASUS: Add the Mars reactor element code | Matthew Hoops | |