Age | Commit message (Expand) | Author |
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel |
2012-09-21 | PEGASUS: Replace FunctionPtr by our Functor code in Common. | Johannes Schickel |
2012-04-06 | PEGASUS: Silence an MSVC warning | Matthew Hoops |
2011-12-16 | PEGASUS: Cleanup some constants | Matthew Hoops |
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops |
2011-11-02 | PEGASUS: Switch spot sounds to using SoundTimeBase | Matthew Hoops |
2011-10-15 | PEGASUS: Fix the Mars robot timer not stopping | Matthew Hoops |
2011-10-02 | PEGASUS: Add the basic Caldoria neighborhood | Matthew Hoops |
2011-09-29 | PEGASUS: Fix energy monitor not showing up | Matthew Hoops |
2011-09-27 | PEGASUS: Push the sound spots file name to subclasses | Matthew Hoops |
2011-09-27 | PEGASUS: Add the Prehistoric neighborhood | Matthew Hoops |
2011-09-27 | PEGASUS: Import the remainder of the Neighborhood code | Matthew Hoops |
2011-09-26 | PEGASUS: Add the GameInteraction class | Matthew Hoops |
2011-09-26 | PEGASUS: Import a bunch more neighborhood code | Matthew Hoops |
2011-09-26 | PEGASUS: Begin populating the Neighborhood class with more useful functions | Matthew Hoops |
2011-09-24 | PEGASUS: Add retscan/shield biochips | Matthew Hoops |
2011-09-24 | PEGASUS: Add remaining specialized inventory items | Matthew Hoops |
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops |
2011-09-08 | PEGASUS: Add and hookup the InputHandler class | Matthew Hoops |
2011-09-05 | PEGASUS: Restructure remaining MMShell code into the base code | Matthew Hoops |
2011-09-05 | PEGASUS: Cleanup and hookup the notification code | Matthew Hoops |
2011-09-05 | PEGASUS: Stub off spot sound code | Matthew Hoops |
2011-09-04 | PEGASUS: Implement very basic hotspot loading | Matthew Hoops |
2011-09-01 | PEGASUS: Implement some more neighborhood code | Matthew Hoops |
2011-09-01 | PEGASUS: Implement basic neighborhood resource parsing | Matthew Hoops |