aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/neighborhood
AgeCommit message (Expand)Author
2013-04-16PEGASUS: Let the DVD demo use the full Prehistoric AI video setMatthew Hoops
2013-04-16PEGASUS: Add new Prehistoric sounds for the DVD demoMatthew Hoops
2013-04-15PEGASUS: Add missing breakMatthew Hoops
2013-04-12PEGASUS: Add a workaround in case the player doesn't get the card bombMatthew Hoops
2013-03-02JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2013-01-09PEGASUS: Silence C++11 narrowing warnings.Johannes Schickel
2012-12-15PEGASUS: Fix playback of pressure door levels dropping videoMatthew Hoops
2012-12-13PEGASUS: Fix invalid use of RipTimerMatthew Hoops
2012-11-18PEGASUS: Fix timer not resuming on the WSC catwalk when using the AIMatthew Hoops
2012-10-29PEGASUS: Improve on the WSC missing AI videos bugMatthew Hoops
2012-10-26PEGASUS: Don't error out for two missing WSC AI videosMatthew Hoops
2012-10-03PEGASUS: Fix uninitialized variableMatthew Hoops
2012-10-01PEGASUS: MarsTimerEvent is a structFilippos Karapetis
2012-09-26PEGASUS: Remove trailing whitespaces.Johannes Schickel
2012-09-25PEGASUS: Fix minor formatting issueMatthew Hoops
2012-09-25PEGASUS: Initialize _duration in RobotShipMatthew Hoops
2012-09-22PEGASUS: Fixed claw scoring timeMatthew Hoops
2012-09-20PEGASUS: Fix stopping Mercury scoringMatthew Hoops
2012-09-20PEGASUS: Fix avoiding Mars robot scoringMatthew Hoops
2012-09-21PEGASUS: "Fix" segmentation fault for DC toolchain when compiling shuttlehud....Johannes Schickel
2012-09-21PEGASUS: Replace FunctionPtr by our Functor code in Common.Johannes Schickel
2012-09-11PEGASUS: Fix minor filling station glitchMatthew Hoops
2012-08-28PEGASUS: Remove g_allItems global constructionMatthew Hoops
2012-08-28PEGASUS: Remove g_allHotspots global constructionMatthew Hoops
2012-08-26Merge remote branch 'upstream/master' into pegasusMatthew Hoops
2012-07-05PEGASUS: Cleanup doFadeOutSync/doFadeInSync callsMatthew Hoops
2012-07-05PEGASUS: Implement screen fadingMatthew Hoops
2012-05-12PEGASUS: Fix some warnings found with optimizations onMatthew Hoops
2012-04-09PEGASUS: Add support for load/save keysMatthew Hoops
2012-04-06PEGASUS: Silence an MSVC warningMatthew Hoops
2012-04-06PEGASUS: More MSVC "fixes"Matthew Hoops
2012-04-06PEGASUS: Attempt to fix compilation on MSVCMatthew Hoops
2012-04-05PEGASUS: Silence a gcc 4.6 warningMatthew Hoops
2012-04-03PEGASUS: Fix file permissionsMatthew Hoops
2012-04-02PEGASUS: Add some bracesMatthew Hoops
2012-04-02PEGASUS: Remove some useless const modifiersMatthew Hoops
2012-03-22PEGASUS: Clean up initializePegasusButtonsMatthew Hoops
2012-03-20PEGASUS: Add some more protection about junk flying off-screenMatthew Hoops
2011-12-20PEGASUS: Remove another global constructionMatthew Hoops
2011-12-20PEGASUS: Make InputDevice into a SingletonMatthew Hoops
2011-12-20PEGASUS: Some space/misc cleanupMatthew Hoops
2011-12-16PEGASUS: Cleanup some constantsMatthew Hoops
2011-12-16PEGASUS: Remove t prefix from typedefsMatthew Hoops
2011-12-15PEGASUS: Begin cleaning up pegasus-defined typesMatthew Hoops
2011-12-15PEGASUS: Add Norad DeltaMatthew Hoops
2011-12-13PEGASUS: Fix going from bomb game to the end gameMatthew Hoops
2011-12-13PEGASUS: Add the bomb detonation gameMatthew Hoops
2011-12-12PEGASUS: Add the bomb active AI ruleMatthew Hoops
2011-12-12PEGASUS: Implement shooting SinclairMatthew Hoops
2011-11-02PEGASUS: Some sub control room interaction fixesMatthew Hoops