Age | Commit message (Collapse) | Author |
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This bug was also in the original
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pause/resume need to treat things a bit differently from the normal setRate function. This caused a jump in a timer when resuming from the pause menu in certain cases, though not all the time.
Regression from b50cac637ece07c87e39232a1e8fe7262ace06f2, which was part of the fix for the lid animations.
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Thanks to Keith Kaisershot (blitter)
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Need to set the energy level before showing it
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This does not do a full implementation of master time bases for the one case in the game that uses it.
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Thanks to digitall for finding this one
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The filling station now plays at the proper speed
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An original game bug
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Made the only hint available into the first hint
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Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
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