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2013-05-12PEGASUS: Fix going left initially in the globe gameMatthew Hoops
2013-05-04PEGASUS: Fix two missing frames in the globe gameMatthew Hoops
2013-05-04PEGASUS: Fix floor 2/3 elevator buttons not being shown pressedMatthew Hoops
2013-04-27PEGASUS: Fix missing text in canyon chaseMatthew Hoops
2013-04-16PEGASUS: Add Windows demo supportMatthew Hoops
2013-04-16PEGASUS: Add DVD raise/lower sounds for the inventory/biochip panelsMatthew Hoops
Thanks to Keith Kaisershot (blitter)
2013-04-16PEGASUS: Let the DVD demo use the full Prehistoric AI video setMatthew Hoops
2013-04-16PEGASUS: Clean up DVD demo Theora playbackMatthew Hoops
2013-04-16PEGASUS: Add new Prehistoric sounds for the DVD demoMatthew Hoops
2013-04-16PEGASUS: Add support for PICT cursorsMatthew Hoops
2013-04-16PEGASUS: Add detection for the new DVD Demo data fileMatthew Hoops
2013-04-16PEGASUS: Add the new demo theora videosMatthew Hoops
2013-04-16PEGASUS: Remove unused variableMatthew Hoops
2013-04-15PEGASUS: Add sanity check on the NItm resource being presentMatthew Hoops
2013-04-15PEGASUS: Add missing breakMatthew Hoops
2013-04-12PEGASUS: Add a workaround in case the player doesn't get the card bombMatthew Hoops
2013-03-19PEGASUS: Make sure sounds are rewound before playing themMatthew Hoops
2013-03-02JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2013-02-23ALL: Fix typo (existant->existent)Willem Jan Palenstijn
2013-02-04PEGASUS: Make the demo menu music start before the splash screenMatthew Hoops
2013-02-04PEGASUS: Fix minor energy bar glitch while calibratingMatthew Hoops
Need to set the energy level before showing it
2013-02-04PEGASUS: Limit the accepted characters in save file namesMatthew Hoops
2013-02-04PEGASUS: Sort save file names alphabeticallyMatthew Hoops
2013-02-03PEGASUS: Fix the pressure door 'static' screensMatthew Hoops
This does not do a full implementation of master time bases for the one case in the game that uses it.
2013-01-29PEGASUS: Fix lid sequences missing a frameMatthew Hoops
2013-01-29PEGASUS: Reset _lastMillis when changing rate in the timerMatthew Hoops
2013-01-09PEGASUS: Silence C++11 narrowing warnings.Johannes Schickel
2012-12-15PEGASUS: Fix segfault when pressing 'i' during the space chaseMatthew Hoops
Thanks to digitall for finding this one
2012-12-15PEGASUS: Fix playback of pressure door levels dropping videoMatthew Hoops
2012-12-13PEGASUS: Fix invalid use of RipTimerMatthew Hoops
2012-11-26PEGASUS: Improve descriptions for the keymapMatthew Hoops
2012-11-24PEGASUS: Use the new VideoDecoder::setRate codeMatthew Hoops
The filling station now plays at the proper speed
2012-11-21PEGASUS: Add a keymapMatthew Hoops
2012-11-18PEGASUS: Fix timer not resuming on the WSC catwalk when using the AIMatthew Hoops
An original game bug
2012-11-18PEGASUS: Don't constantly redraw the overview text frameMatthew Hoops
2012-11-17PEGASUS: Fade out the main menu when using the quit buttonMatthew Hoops
2012-10-29PEGASUS: Improve on the WSC missing AI videos bugMatthew Hoops
Made the only hint available into the first hint
2012-10-29PEGASUS: Ease off the CPU in the overviewMatthew Hoops
2012-10-26PEGASUS: Don't error out for two missing WSC AI videosMatthew Hoops
2012-10-16PEGASUS: Improve error messages when failing to load PICT imagesMatthew Hoops
2012-10-03PEGASUS: Fix uninitialized variableMatthew Hoops
2012-10-01PEGASUS: MarsTimerEvent is a structFilippos Karapetis
2012-09-26PEGASUS: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2012-09-25PEGASUS: Fix minor formatting issueMatthew Hoops
2012-09-25PEGASUS: Initialize _duration in RobotShipMatthew Hoops
2012-09-22PEGASUS: Fix saving while in the space chaseMatthew Hoops
2012-09-22PEGASUS: Don't allow loading/saving in a few more placesMatthew Hoops
Only affects loading/saving from the GMM
2012-09-22PEGASUS: Fix restoring correct biochip after sub chaseMatthew Hoops
2012-09-22PEGASUS: Fix movie pause/resumeMatthew Hoops
2012-09-22PEGASUS: Fixed claw scoring timeMatthew Hoops
It should be set when actually using the claw instead of just looking at the sub control monitors. Thanks to Keith Kaisershot (blitter) for spotting