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AgeCommit message (Expand)Author
2016-11-29ALL: save file => saved gameBen Castricum
2016-11-29ALL: game state => saved gameBen Castricum
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-06-16PEGASUS: Fix some missing variable initializationsStrangerke
2016-06-14PEGASUS: Initialize some variablesStrangerke
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-14PEGASUS: Add safety check.Eugene Sandulenko
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2015-06-06AUDIO: Make makeAIFFStream return a RewindableAudioStreamMatthew Hoops
2015-02-15PEGASUS: Silence two MSVC warningsFilippos Karapetis
2014-10-28PEGASUS: Remove trailing whitespaceFilippos Karapetis
2014-08-16PEGASUS: Don't try to translate "???"Ben Castricum
2014-08-14PEGASUS: Fix bad cast that destroys the InputHandler vtableMatthew Hoops
2014-08-09PEGASUS: Cleanup from unused constants.Eugene Sandulenko
2014-06-03PEGASUS: Use KP7 and KP9 as alternative keys for the item drawersMatthew Hoops
2014-06-01PEGASUS: Stop using num lock for a way to open the inventory drawerMatthew Hoops
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-04-27PEGASUS: Fix a Norad Delta door locked soundMatthew Hoops
2014-04-27PEGASUS: Set volume in more placesKeith Kaisershot
2014-04-27PEGASUS: Fix repeated audio analysis video when leaving after defeating SinclairKeith Kaisershot
2014-04-23PEGASUS: Poll for events in more placesMatthew Hoops
2014-04-20PEGASUS: Fix disabling input when the rip first hitsMatthew Hoops
2014-04-17PEGASUS: Reset item state upon starting a new gameMatthew Hoops
2014-04-13PEGASUS: Fix Ares flag not getting reset upon jumping to MarsKeith Kaisershot
2014-04-13PEGASUS: Fix entering the Mars shuttle with the shield biochip activeMatthew Hoops
2014-04-13PEGASUS: Disable non-existent hint movieMatthew Hoops
2014-04-13PEGASUS: Fix showing save failed dialog when not using the GMMMatthew Hoops
2014-02-28IMAGE: Move all ImageDecoders to image/Matthew Hoops
2014-02-26PEGASUS: Fix being able to use the inventory from the pause screenMatthew Hoops
2014-02-23PEGASUS: Force the inventory drawers closed when loading a gameMatthew Hoops
2014-02-11PEGASUS: Fix returning from Mars after destroying the robot's shuttleMatthew Hoops
2013-12-15PEGASUS: Fix the prehistoric volcano animationsMatthew Hoops
2013-12-14PEGASUS: Fix regression with Prehistoric AI rules orderingMatthew Hoops
2013-12-11PEGASUS: Fix the robot timer outside of the shield generatorMatthew Hoops
2013-12-08PEGASUS: Fix background frame when loading in scenes with random spotsMatthew Hoops
2013-11-26Merge pull request #375 from digitall/engineAutoPlugJohannes Schickel
2013-11-24PEGASUS: Reset the callback trigger in disposeCallBack()Matthew Hoops
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-10-06PEGASUS: Fix incorrect displaying of the synthesizer shutdown videoKeith Kaisershot
2013-10-06PEGASUS: Add back missing silos deactivated sound spotKeith Kaisershot
2013-10-06PEGASUS: Fix disabling the retinal hotspotKeith Kaisershot
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-08-03PEGASUS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03PEGASUS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel