Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-16 | PEGASUS: Remove unused variable | Matthew Hoops | |
2013-04-15 | PEGASUS: Add sanity check on the NItm resource being present | Matthew Hoops | |
2013-04-15 | PEGASUS: Add missing break | Matthew Hoops | |
2013-04-12 | PEGASUS: Add a workaround in case the player doesn't get the card bomb | Matthew Hoops | |
2013-03-19 | PEGASUS: Make sure sounds are rewound before playing them | Matthew Hoops | |
2013-03-02 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson | |
2013-02-23 | ALL: Fix typo (existant->existent) | Willem Jan Palenstijn | |
2013-02-04 | PEGASUS: Make the demo menu music start before the splash screen | Matthew Hoops | |
2013-02-04 | PEGASUS: Fix minor energy bar glitch while calibrating | Matthew Hoops | |
Need to set the energy level before showing it | |||
2013-02-04 | PEGASUS: Limit the accepted characters in save file names | Matthew Hoops | |
2013-02-04 | PEGASUS: Sort save file names alphabetically | Matthew Hoops | |
2013-02-03 | PEGASUS: Fix the pressure door 'static' screens | Matthew Hoops | |
This does not do a full implementation of master time bases for the one case in the game that uses it. | |||
2013-01-29 | PEGASUS: Fix lid sequences missing a frame | Matthew Hoops | |
2013-01-29 | PEGASUS: Reset _lastMillis when changing rate in the timer | Matthew Hoops | |
2013-01-09 | PEGASUS: Silence C++11 narrowing warnings. | Johannes Schickel | |
2012-12-15 | PEGASUS: Fix segfault when pressing 'i' during the space chase | Matthew Hoops | |
Thanks to digitall for finding this one | |||
2012-12-15 | PEGASUS: Fix playback of pressure door levels dropping video | Matthew Hoops | |
2012-12-13 | PEGASUS: Fix invalid use of RipTimer | Matthew Hoops | |
2012-11-26 | PEGASUS: Improve descriptions for the keymap | Matthew Hoops | |
2012-11-24 | PEGASUS: Use the new VideoDecoder::setRate code | Matthew Hoops | |
The filling station now plays at the proper speed | |||
2012-11-21 | PEGASUS: Add a keymap | Matthew Hoops | |
2012-11-18 | PEGASUS: Fix timer not resuming on the WSC catwalk when using the AI | Matthew Hoops | |
An original game bug | |||
2012-11-18 | PEGASUS: Don't constantly redraw the overview text frame | Matthew Hoops | |
2012-11-17 | PEGASUS: Fade out the main menu when using the quit button | Matthew Hoops | |
2012-10-29 | PEGASUS: Improve on the WSC missing AI videos bug | Matthew Hoops | |
Made the only hint available into the first hint | |||
2012-10-29 | PEGASUS: Ease off the CPU in the overview | Matthew Hoops | |
2012-10-26 | PEGASUS: Don't error out for two missing WSC AI videos | Matthew Hoops | |
2012-10-16 | PEGASUS: Improve error messages when failing to load PICT images | Matthew Hoops | |
2012-10-03 | PEGASUS: Fix uninitialized variable | Matthew Hoops | |
2012-10-01 | PEGASUS: MarsTimerEvent is a struct | Filippos Karapetis | |
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-25 | PEGASUS: Fix minor formatting issue | Matthew Hoops | |
2012-09-25 | PEGASUS: Initialize _duration in RobotShip | Matthew Hoops | |
2012-09-22 | PEGASUS: Fix saving while in the space chase | Matthew Hoops | |
2012-09-22 | PEGASUS: Don't allow loading/saving in a few more places | Matthew Hoops | |
Only affects loading/saving from the GMM | |||
2012-09-22 | PEGASUS: Fix restoring correct biochip after sub chase | Matthew Hoops | |
2012-09-22 | PEGASUS: Fix movie pause/resume | Matthew Hoops | |
2012-09-22 | PEGASUS: Fixed claw scoring time | Matthew Hoops | |
It should be set when actually using the claw instead of just looking at the sub control monitors. Thanks to Keith Kaisershot (blitter) for spotting | |||
2012-09-20 | PEGASUS: Fix stopping Mercury scoring | Matthew Hoops | |
Thanks to Keith Kaisershot (blitter) for figuring it out | |||
2012-09-20 | PEGASUS: Fix avoiding Mars robot scoring | Matthew Hoops | |
Thanks to Keith Kaisershot (blitter) for spotting | |||
2012-09-21 | PEGASUS: "Fix" segmentation fault for DC toolchain when compiling ↵ | Johannes Schickel | |
shuttlehud.cpp. It seems the explicit destructor of ShuttleHUD is problematic. When I move it's implementation to shuttlehud.cpp it does not segfault. Removing it on the other hand also does not cause it to segfault. So I chose the latter, since it has no special implementation anyway. | |||
2012-09-21 | PEGASUS: Replace FunctionPtr by our Functor code in Common. | Johannes Schickel | |
This "fixes" a segmentation fault in our buildbot's toolchain for DC. The segmentation fault occured while compiling engines/pegasus/ai/ai_condition.cpp. Thanks to clone2727 for looking over this and testing it. | |||
2012-09-20 | PEGASUS: Prevent recalling from Prehistoric without the historical log | Matthew Hoops | |
Fixes an original game bug | |||
2012-09-12 | PEGASUS: Disable save compression by default | Matthew Hoops | |
So they can be used by the original interpreter more easily (the type/creator codes still need to be set, though -- pegasus_save_types can handle that) | |||
2012-09-12 | Revert "PEGASUS: Make setting the start time of a movie also seek" | Matthew Hoops | |
This reverts commit b8bcbb46b47b30c87a0267211ae4aae4c61c4c78. 8808393b3a3428df2946d7967e52aba084c8ffe5 was the proper fix for the issue | |||
2012-09-11 | PEGASUS: Fix minor filling station glitch | Matthew Hoops | |
2012-09-09 | PEGASUS: Fix some formatting issues | Matthew Hoops | |
2012-09-09 | PEGASUS: Fix some memory leaks | Matthew Hoops | |
Thanks to fuzzie for spotting | |||
2012-09-07 | PEGASUS: Make setting the start time of a movie also seek | Matthew Hoops | |
Better mirrors QuickTime behavior | |||
2012-08-31 | PEGASUS: Use setEndTime() | Matthew Hoops | |