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2020-01-11ENGINES: Reduce winexe_*.h header includesCameron Cawley
2020-01-11ALL: Create all instances of NEResources and PEResources using new instead of...Cameron Cawley
2019-11-27PINK: Fix Missing Default Switch CasesD G Turner
2019-11-19PINK: Fix crash when switching the countries in selectorEugene Sandulenko
2019-11-15PINK: Fix text color selection and added some debug outputEugene Sandulenko
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-10-23PINK: Add Dutch detection entryWammus
2019-10-20PINK: Fix text drawing, use absolute coordinatesEugene Sandulenko
2019-10-19PINK: Enable text rendering for localized versionsEugene Sandulenko
2019-10-18GRAPHICS: MACGUI: Added support for Unicode fonts in menuEugene Sandulenko
2019-10-17PINK: Enforce built-in fonts in WMEugene Sandulenko
2019-10-15PINK: Set text windows to read-onlyEugene Sandulenko
2019-10-15PINK: Disable border for all text windowsEugene Sandulenko
2019-10-11PINK: Fix uninitalised readsEugene Sandulenko
2019-10-11PINK: Fix border dimensionsEugene Sandulenko
2019-10-04PINK: Properly redraw game screen when browsing menusEugene Sandulenko
2019-10-04PINK: Do not use Mac fonts for menu renderingEugene Sandulenko
2019-10-04PINK: Add built-in empty border and use for textsEugene Sandulenko
2019-10-04PINK: Use proper menu action ids. The PDA now works!Eugene Sandulenko
2019-09-30PINK: Use proper window border for PDAEugene Sandulenko
2019-09-29PINK: The engine does not use midi, flag the games as such.Henrik "Henke37" Andersson
2019-05-08PINK: removed usage of global variableAndrei Prykhodko
2019-05-08PINK: removed unnecessary namespace in function declarationAndrei Prykhodko
2019-05-07PINK: added English detection entryAndrei Prykhodko
2019-05-07PINK: added german detection entryAndrei Prykhodko
2019-03-21PINK: Add detection entry for Danish "pokus" versionlotharsm
2019-01-16PINK: removed unnecessary field in SideEffectExitAndrei Prykhodko
2019-01-15PINK: fixed ActionPlay behavior when startFrame is wrongAndrei Prykhodko
2018-12-10PINK: Push down the advanced detector includeBastien Bouclet
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-11-16PINK: fixed null pointer dereference in ConditionInventoryItemOwnerAndrei Prykhodko
2018-11-11PINK: Fix For Assertion When Looking Under Bed in Six House.D G Turner
2018-10-29PINK: added detection entry for Danish versionAndrei Prykhodko
2018-10-12PINK: removed unnecessary G keyAndrei Prykhodko
2018-10-12PINK: added missing sequencer update in Moving stateAndrei Prykhodko
2018-08-17PINK: removed some unnecessary forward declarationsAndrei Prykhodko
2018-08-17PINK: JANITORIAL: fixed local vars namingAndrei Prykhodko
2018-08-17PINK: removed unused parameterAndrei Prykhodko
2018-08-17PINK: implemented skipString method in ArchiveAndrei Prykhodko
2018-08-16PINK: fixed original bug when ActionSfx continues to play when it should stopAndrei Prykhodko
2018-08-16PINK: JANITORIAL: formatting fixesAndrei Prykhodko
2018-08-15PINK: fixed clicking on leadActor in moving state with itemAndrei Prykhodko
2018-08-14PINK: added support for Dutch versionwhiterandrek
2018-08-05PINK: implemented text drawing in ActionText for English versionAndrei Prykhodko
2018-08-02PINK: fixed bug when in walking state you choose another locationwhiterandrek
2018-07-29PINK: force cursor updating when entering to pda pageAndrei Prykhodko
2018-07-29PINK: fixed Coverity warningsAndrei Prykhodko
2018-07-29PINK: add partial implementation of ActionTextAndrei Prykhodko
2018-07-29PINK: Fix Unused Const Variable Compiler Warning.D G Turner
2018-07-26PINK: fixed engine destroying in pda stateAndrei Prykhodko