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path: root/engines/pink/director.h
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2018-07-29PINK: add partial implementation of ActionTextAndrei Prykhodko
2018-07-22PINK: added menu commandsAndrei Prykhodko
2018-07-21PINK: implemented creating menu from executableAndrei Prykhodko
2018-07-18PINK: removed game screen drawing when menu is activeAndrei Prykhodko
2018-07-12PINK: Pass palette to WindowManagerEugene Sandulenko
2018-07-11PINK: Make menu blockingEugene Sandulenko
2018-07-11PINK: Spelling fixes in method namesEugene Sandulenko
2018-07-11PINK: Plug in autohide menuEugene Sandulenko
2018-07-11PINK: Plugged in MacWindowManager for showing in-game menuEugene Sandulenko
2018-06-28PINK: JANITORIAL: More formatting fixesEugene Sandulenko
2018-06-28PINK: removed FPS counterwhiterandrek
2018-06-28PINK: reworked sprite class(ActionCEL) and his inheritors.whiterandrek
2018-06-28PINK: change drawing methodwhiterandrek
2018-06-28PINK: implement exit from PDAwhiterandrek
2018-06-28PINK: add improved pause supportwhiterandrek
2018-06-28PINK: fix formattingwhiterandrek
2018-06-28PINK: fix indentationwhiterandrek
2018-06-28PINK: fix includeswhiterandrek
2018-06-28PINK: started inventory implementationwhiterandrek
2018-06-28PINK: added basic cursor implementation, fixed sequenceAudio restarting and ↵whiterandrek
skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
2018-06-28PINK: added button to toggle Drawing of Bounding Rectangleswhiterandrek
2018-06-28PINK: implemented drawing of transparent drawing, but it seems that original ↵whitertandrek
handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
2018-06-28PINK: Implemented changing page and module, but without unloading old page. ↵whitertandrek
For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
2018-06-28PINK: Started implementation of Director class . For now engine can play ↵whitertandrek
logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
2018-06-28PINK: Implemented MFC archive, some pink objects and their initializationwhitertandrek
Thanks fullpipe engine developer for MFC archive