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skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
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handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
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For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
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logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
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Thanks fullpipe engine developer for MFC archive
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