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2018-06-28PINK: add state saving/loading of LeadActorwhiterandrek
2018-06-28PINK: fix formattingwhiterandrek
2018-06-28PINK: fix indentationwhiterandrek
2018-06-28PINK: fix no newline warningwhiterandrek
2018-06-28PINK: remove >> << operatorswhiterandrek
2018-06-28PINK: fix signed vs unsigned comparisonwhiterandrek
2018-06-28PINK: remove the use of auto variableswhiterandrek
2018-06-28PINK: fix includeswhiterandrek
2018-06-28PINK: fixed choosing item after getting it from click using other itemwhiterandrek
2018-06-28PINK: changed static_cast to dynamic_castwhiterandrek
2018-06-28PINK: fixed setting action methodwhiterandrek
2018-06-28PINK: fixed finding nullptr actionwhiterandrek
2018-06-28PINK: added implementation of mini-games (PubPink and ParlSqPink)whiterandrek
2018-06-28PINK: added implementation of item usingwhiterandrek
2018-06-28PINK: fixed compilation errorwhiterandrek
2018-06-28PINK: added PDAButtonActor and AudioInfoPDAButtonwhiterandrek
2018-06-28PINK: fixed Inventory onClick method and other bugfixeswhiterandrek
2018-06-28PINK: added more constantswhiterandrek
2018-06-28PINK: bugfixes and added basic inventory implementationwhiterandrek
2018-06-28PINK: implemented page state savingwhiterandrek
2018-06-28PINK: started inventory implementationwhiterandrek
2018-06-28PINK: basic walk, left click and seqTimer implementationwhiterandrek
2018-06-28PINK: added onMouseOver method to LeadActorwhiterandrek
2018-06-28PINK: added basic cursor implementation, fixed sequenceAudio restarting and ↵whiterandrek
skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
2018-06-28PINK: added ActionPlayWithSfx implementationwhiterandrek
2018-06-28PINK: added basic ActionLoop implementationwhiterandrek
2018-06-28PINK: fixes for Perilwhiterandrek
2018-06-28PINK: implemented sequence restartingwhiterandrek
2018-06-28PINK: added button to toggle Drawing of Bounding Rectangleswhiterandrek
2018-06-28PINK: added placeholders for remaining buttonswhiterandrek
2018-06-28PINK: small fixes and implemented skipping of sequence by buttonswhiterandrek
2018-06-28PINK: implemented drawing of transparent drawing, but it seems that original ↵whitertandrek
handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
2018-06-28PINK: Implemented changing page and module, but without unloading old page. ↵whitertandrek
For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
2018-06-28PINK: Started implementation of Director class . For now engine can play ↵whitertandrek
logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
2018-06-28PINK: added InventoryActor and SequenceAudiowhitertandrek
2018-06-28PINK: added ParlSqPink and PubPinkwhiterandrek
2018-06-28PINK: added CursorActorwhiterandrek
2018-06-28PINK: fixed missing argumentswhiterandrek
2018-06-28PINK: added SupportingActor and HandlerMgrwhitertandrek
2018-06-28PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;whitertandrek
HandlerTimer differs in Peril and Hokus Pokus
2018-06-28PINK: game page init fixeswhiterandrek
2018-06-28PINK: did a big file movement for better readability. Almost implementedwhitertandrek
conditions and sideEffects. Added more classes. Now engine can play intro's sound.