Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-28 | PINK: updated engine description | Andrei Prykhodko | |
2018-06-28 | PINK: added commands to Console | whiterandrek | |
2018-06-28 | PINK: Engine class code cleanup | whiterandrek | |
2018-06-28 | PINK: update engine description | whiterandrek | |
2018-06-28 | PINK: implement AudioInfoManager | whiterandrek | |
2018-06-28 | PINK: inline small functions | whiterandrek | |
2018-06-28 | PINK: add Pokus World Book implementation | whiterandrek | |
2018-06-28 | PINK: prepare page interface to add PDAPage | whiterandrek | |
2018-06-28 | PINK: add savestate metadata support | whiterandrek | |
2018-06-28 | PINK: add improved pause support | whiterandrek | |
2018-06-28 | PINK: add saving/loading of game. | whiterandrek | |
It's bugged, but playable | |||
2018-06-28 | PINK: fix formatting | whiterandrek | |
2018-06-28 | PINK: fix indentation | whiterandrek | |
2018-06-28 | PINK: fix no newline warning | whiterandrek | |
2018-06-28 | PINK: remove >> << operators | whiterandrek | |
2018-06-28 | PINK: fix includes | whiterandrek | |
2018-06-28 | PINK: remove bug from description | whiterandrek | |
2018-06-28 | PINK: fixed sprites which start playing with delay | whiterandrek | |
2018-06-28 | PINK: updated status of engine | whiterandrek | |
2018-06-28 | PINK: updated description of engine. Passport to Peril is now fully playable* | whiterandrek | |
2018-06-28 | PINK: implemented page state saving | whiterandrek | |
2018-06-28 | PINK: added basic cursor implementation, fixed sequenceAudio restarting and ↵ | whiterandrek | |
skipping, fixed various mem leaks, hopefully fixed finding of transparent color index. | |||
2018-06-28 | PINK: small fixes and implemented skipping of sequence by buttons | whiterandrek | |
2018-06-28 | PINK: Implemented changing page and module, but without unloading old page. ↵ | whitertandrek | |
For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo. | |||
2018-06-28 | PINK: Started implementation of Director class . For now engine can play ↵ | whitertandrek | |
logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL | |||
2018-06-28 | PINK: added random to methods which need it. | whitertandrek | |
2018-06-28 | PINK: did a big file movement for better readability. Almost implemented | whitertandrek | |
conditions and sideEffects. Added more classes. Now engine can play intro's sound. | |||
2018-06-28 | PINK: Implemented Page loading. | whitertandrek | |
2018-06-28 | PINK: Implemented MFC archive, some pink objects and their initialization | whitertandrek | |
Thanks fullpipe engine developer for MFC archive | |||
2018-06-28 | PINK: Initial commit | whitertandrek | |
Implemented skeleton of engine, detection, broFile and started orbFile implementation. |