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path: root/engines/prince/prince.cpp
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2014-06-22PRINCE: Object class update, showObjects() beginninglukaslw
2014-06-22PRINCE: _maskList memory clearing fixlukaslw
2014-06-22PRINCE: drawMask() fix for wider locations, delete old spriteChecklukaslw
2014-06-22PRINCE: drawMask progress, changes in spriteChecklukaslw
2014-06-22PRINCE: showMask, drawMask updatelukaslw
2014-06-22PRINCE: Rename Overlay to Mask, loadAllMasks updatelukaslw
2014-06-22PRINCE: loadOverlays(), checkNak()lukaslw
2014-06-22PRINCE: zoomBitmap update - loadZoom(), selectZoom()lukaslw
2014-06-22PRINCE: clearBackAnimList function implementationlukaslw
2014-06-22PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.hlukaslw
2014-06-22PRINCE: installSingleBackAnim and showBackAnims clean uplukaslw
2014-06-22PRINCE: Shadow drawing for background animationslukaslw
2014-06-22PRINCE: showBackAnims code clean uplukaslw
2014-06-22PRINCE: showBackAnims anim type 3, memory leaks debugginglukaslw
2014-06-22PRINCE: showBackAnims anim type 2, memory leaks debugginglukaslw
2014-06-22PRINCE: showBackAnims bug fixinglukaslw
2014-06-22PRINCE: showSprite and drawTransparent updatelukaslw
2014-06-22PRINCE: showSprite fixlukaslw
2014-06-22PRINCE: showSprite first implementation, showBackAnims small updatelukaslw
2014-06-22PRINCE: ShowBackAnim progress - still with random crasheslukaslw
2014-06-22PRINCE: Begin of showBackAnimslukaslw
2014-06-22PRINCE: installSingleBackAnim updatelukaslw
2014-06-22PRINCE: Cleaning up warningslukaslw
2014-06-22PRINCE: Memory leak fixes, backAnimList clearing in new locationlukaslw
2014-06-22PRINCE: installBackAnims implementation, first frames drawinglukaslw
2014-06-22PRINCE: Room struct implementation and objects drawing fixlukaslw
2014-06-22PRINCE: loadShadow() fix, begin of drawing shadows on wallslukaslw
2014-06-22PRINCE: Hero drawing - memory leak fix, shadow palette workinglukaslw
2014-06-22PRINCE: hero's shadow drawing progresslukaslw
2014-06-22PRINCE: Change init() to Graphics::drawLine(), code clean uplukaslw
2014-06-22PRINCE: showHeroShadow update, line() implementationlukaslw
2014-06-22PRINCE: scrollHero()lukaslw
2014-06-22PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow()lukaslw
2014-06-22PRINCE: getLightX, getLightY, getShadowScale fixlukaslw
2014-06-22PRINCE: lightX, lightY and setShadowScale()lukaslw
2014-06-22PRINCE: Code clean up. loadShadow() implementlukaslw
2014-06-22PRINCE: Hero animation - beginning of showHero()lukaslw
2014-06-22PRINCE: Fixed background music playbackKamil Zbrog
2014-06-22PRINCE: Fixed 'All' subdirectory handlingKamil Zbrog
2014-06-22PRINCE: Compilation fix after mergeKamil Zbrog
2013-12-10PRINCE: script code refactoredKamil Zbróg
2013-12-05PRINCE: animation addedKamil Zbróg
2013-12-03PRINCE: loadSample with sample looping added, escaping from intro worksKamil Zbróg
2013-11-18PRINCE: script updated to read value when necessaryKamil Zbróg
2013-11-14PRINCE: get/set mob data addedKamil Zbróg
2013-11-11PRINCE: initroom from debuggerKamil Zbróg
2013-11-10PRINCE: code indentation cleanupKamil Zbróg
2013-11-09PRINCE: databank.ptc base archive with decompressionKamil Zbróg
2013-11-08PRINCE: some memory leaks removed. Initialization moved to separate methodKamil Zbróg
2013-11-05PRINCE: voice sample handling moved to prince moduleKamil Zbróg