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path: root/engines/prince/prince.cpp
AgeCommit message (Expand)Author
2019-11-27PRINCE: Fix Missing Default Switch CasesD G Turner
2018-05-06Revert "PRINCE: Don't output debug information unless requested"Adrian Frühwirth
2018-05-06PRINCE: Use ScummVM save/load dialogsAdrian Frühwirth
2018-05-06PRINCE: Don't output debug information unless requestedAdrian Frühwirth
2018-05-05PRINCE: Decompress files if they're extractedEugene Sandulenko
2018-05-05PRINCE: Initial support for packed Russian versionEugene Sandulenko
2018-05-05PRINCE: Even more prince.cpp refactoring. Inventory and pathfindingEugene Sandulenko
2018-05-05PRINCE: More prince.cpp restructuringEugene Sandulenko
2018-05-05PRINCE: Moved audio-related methods to separate filesEugene Sandulenko
2018-05-05PRINCE: Move cursor manipulation to cursor.cppEugene Sandulenko
2018-05-05PRINCE: Move resource loading methods to separate fileEugene Sandulenko
2018-05-05PRINCE: Rename sound.cpp to music.cppEugene Sandulenko
2018-05-05JANITORIAL: Fix formattingEugene Sandulenko
2016-10-21PRINCE: Refactored detection code into widely accepted schemaEugene Sandulenko
2016-09-03PRINCE: Make Russian version of the game start.Eugene Sandulenko
2016-09-03PRINCE: Properly detect translated versions, and mark them via Game FeatureEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-07-04PRINCE: Remove manual debug level setting. It's too noisy.Torbjörn Andersson
2016-07-04PRINCE: Add video player for topware.avi logoTorbjörn Andersson
2016-07-03PRINCE: Prefix the names of the data archivesTorbjörn Andersson
2016-07-03PRINCE: Correct search path to voices/databank.ptcTorbjörn Andersson
2016-05-31PRINCE: Detecting unknown cursorsEugene Sandulenko
2016-05-14PRINCE: Remove redundant checkEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2014-11-09PRINCE: playSample() - split to sound and speech types to correct volume sett...lukaslw
2014-11-09PRINCE: Add loading during startup and syncSoundSettings featureslukaslw
2014-11-09PRINCE: Allow to skip intro animation with LMBlukaslw
2014-11-08PRINCE: showLogo() - allow to skip logo animation or quit game during itlukaslw
2014-11-08PRINCE: Silence signed and unsigned comparison warnings in gcclukaslw
2014-11-08PRINCE: Fix double loading of variaTxt.dat file in init()lukaslw
2014-11-08PRINCE: Reduce pause() and pause2() to one function and rename it to pausePri...lukaslw
2014-11-08PRINCE: Implement pauseEngineIntern() - pause and resume music in GMMlukaslw
2014-10-28PRINCE: Change PrinceGameType enum nameslukaslw
2014-10-28PRINCE: Allow to load translation file - prince_translation.datlukaslw
2014-10-28PRINCE: Remove trailing whitespaceFilippos Karapetis
2014-10-26PRINCE: Fix warningEugene Sandulenko
2014-10-25PRINCE: Fix potential out-of-bounds write (CID 1248504)Torbjörn Andersson
2014-10-10PRINCE: rename a couple of variables named "rand"Strangerke
2014-10-10PRINCE: Reduce the scope of several variables in PrinceEngineStrangerke
2014-10-10PRINCE: Revert incorrect const'ness at printAt()Eugene Sandulenko
2014-10-10PRINCE: Fix variable signEugene Sandulenko
2014-10-10PRINCE: Fix const'nessEugene Sandulenko
2014-10-10PRINCE: Fix warningEugene Sandulenko
2014-10-10PRINCE: Fix warningEugene Sandulenko
2014-10-10PRINCE: Bail out on unknown languageEugene Sandulenko
2014-10-10PRINCE: Fix more warningsWillem Jan Palenstijn
2014-10-10PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi...Eugene Sandulenko
2014-10-09PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all WRITE_UINT32 to WR...lukaslw
2014-10-09PRINCE: Remove readScript and LittleEndianReader templates from Scriptlukaslw
2014-10-08PRINCE: Changing all occurrences of NULL to nullptrlukaslw