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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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prince
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prince.cpp
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Author
2019-11-27
PRINCE: Fix Missing Default Switch Cases
D G Turner
2018-05-06
Revert "PRINCE: Don't output debug information unless requested"
Adrian Frühwirth
2018-05-06
PRINCE: Use ScummVM save/load dialogs
Adrian Frühwirth
2018-05-06
PRINCE: Don't output debug information unless requested
Adrian Frühwirth
2018-05-05
PRINCE: Decompress files if they're extracted
Eugene Sandulenko
2018-05-05
PRINCE: Initial support for packed Russian version
Eugene Sandulenko
2018-05-05
PRINCE: Even more prince.cpp refactoring. Inventory and pathfinding
Eugene Sandulenko
2018-05-05
PRINCE: More prince.cpp restructuring
Eugene Sandulenko
2018-05-05
PRINCE: Moved audio-related methods to separate files
Eugene Sandulenko
2018-05-05
PRINCE: Move cursor manipulation to cursor.cpp
Eugene Sandulenko
2018-05-05
PRINCE: Move resource loading methods to separate file
Eugene Sandulenko
2018-05-05
PRINCE: Rename sound.cpp to music.cpp
Eugene Sandulenko
2018-05-05
JANITORIAL: Fix formatting
Eugene Sandulenko
2016-10-21
PRINCE: Refactored detection code into widely accepted schema
Eugene Sandulenko
2016-09-03
PRINCE: Make Russian version of the game start.
Eugene Sandulenko
2016-09-03
PRINCE: Properly detect translated versions, and mark them via Game Feature
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-07-04
PRINCE: Remove manual debug level setting. It's too noisy.
Torbjörn Andersson
2016-07-04
PRINCE: Add video player for topware.avi logo
Torbjörn Andersson
2016-07-03
PRINCE: Prefix the names of the data archives
Torbjörn Andersson
2016-07-03
PRINCE: Correct search path to voices/databank.ptc
Torbjörn Andersson
2016-05-31
PRINCE: Detecting unknown cursors
Eugene Sandulenko
2016-05-14
PRINCE: Remove redundant check
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2014-11-09
PRINCE: playSample() - split to sound and speech types to correct volume sett...
lukaslw
2014-11-09
PRINCE: Add loading during startup and syncSoundSettings features
lukaslw
2014-11-09
PRINCE: Allow to skip intro animation with LMB
lukaslw
2014-11-08
PRINCE: showLogo() - allow to skip logo animation or quit game during it
lukaslw
2014-11-08
PRINCE: Silence signed and unsigned comparison warnings in gcc
lukaslw
2014-11-08
PRINCE: Fix double loading of variaTxt.dat file in init()
lukaslw
2014-11-08
PRINCE: Reduce pause() and pause2() to one function and rename it to pausePri...
lukaslw
2014-11-08
PRINCE: Implement pauseEngineIntern() - pause and resume music in GMM
lukaslw
2014-10-28
PRINCE: Change PrinceGameType enum names
lukaslw
2014-10-28
PRINCE: Allow to load translation file - prince_translation.dat
lukaslw
2014-10-28
PRINCE: Remove trailing whitespace
Filippos Karapetis
2014-10-26
PRINCE: Fix warning
Eugene Sandulenko
2014-10-25
PRINCE: Fix potential out-of-bounds write (CID 1248504)
Torbjörn Andersson
2014-10-10
PRINCE: rename a couple of variables named "rand"
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in PrinceEngine
Strangerke
2014-10-10
PRINCE: Revert incorrect const'ness at printAt()
Eugene Sandulenko
2014-10-10
PRINCE: Fix variable sign
Eugene Sandulenko
2014-10-10
PRINCE: Fix const'ness
Eugene Sandulenko
2014-10-10
PRINCE: Fix warning
Eugene Sandulenko
2014-10-10
PRINCE: Fix warning
Eugene Sandulenko
2014-10-10
PRINCE: Bail out on unknown language
Eugene Sandulenko
2014-10-10
PRINCE: Fix more warnings
Willem Jan Palenstijn
2014-10-10
PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi...
Eugene Sandulenko
2014-10-09
PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all WRITE_UINT32 to WR...
lukaslw
2014-10-09
PRINCE: Remove readScript and LittleEndianReader templates from Script
lukaslw
2014-10-08
PRINCE: Changing all occurrences of NULL to nullptr
lukaslw
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