index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
prince
Age
Commit message (
Expand
)
Author
2014-11-09
PRINCE: Double animation of bird after 'throw a rock' mini-game fix
lukaslw
2014-11-09
PRINCE: playSample() - split to sound and speech types to correct volume sett...
lukaslw
2014-11-09
PRINCE: canLoadGameStateCurrently() - to check if loading is allowed
lukaslw
2014-11-09
PRINCE: canSaveGameStateCurrently() - check conditions when you can't save th...
lukaslw
2014-11-09
PRINCE: Add loading during startup and syncSoundSettings features
lukaslw
2014-11-09
PRINCE: Allow RTL engine feature
lukaslw
2014-11-09
PRINCE: Allow to skip intro animation with LMB
lukaslw
2014-11-08
PRINCE: showLogo() - allow to skip logo animation or quit game during it
lukaslw
2014-11-08
PRINCE: Silence last comparison warning in gcc
lukaslw
2014-11-08
PRINCE: Silence signed and unsigned comparison warnings in gcc
lukaslw
2014-11-08
PRINCE: Fix double loading of variaTxt.dat file in init()
lukaslw
2014-11-08
PRINCE: Reduce pause() and pause2() to one function and rename it to pausePri...
lukaslw
2014-11-08
PRINCE: Implement pauseEngineIntern() - pause and resume music in GMM
lukaslw
2014-10-28
PRINCE: Change PrinceGameType enum names
lukaslw
2014-10-28
PRINCE: Allow to load translation file - prince_translation.dat
lukaslw
2014-10-28
PRINCE: Remove trailing whitespace
Filippos Karapetis
2014-10-26
PRINCE: Fix another variable sign
Eugene Sandulenko
2014-10-26
PRINCE: Fix variable sign
Eugene Sandulenko
2014-10-26
PRINCE: Fix warning
Eugene Sandulenko
2014-10-25
PRINCE: Fix potential out-of-bounds read (CID 1248502)
Torbjörn Andersson
2014-10-25
PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503)
Torbjörn Andersson
2014-10-25
PRINCE: Fix potential out-of-bounds write (CID 1248504)
Torbjörn Andersson
2014-10-10
PRINCE: rename a couple of variables named "rand"
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in GraphicsMan
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in PrinceEngine
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in Hero
Strangerke
2014-10-10
PRINCE: Attempt to fix compilation on AmigaOS
Willem Jan Palenstijn
2014-10-10
PRINCE: Revert incorrect const'ness at printAt()
Eugene Sandulenko
2014-10-10
PRINCE: Sort files in module
Eugene Sandulenko
2014-10-10
PRINCE: Fix mask sign
Eugene Sandulenko
2014-10-10
PRINCE: Fix variable sign
Eugene Sandulenko
2014-10-10
PRINCE: Fix const'ness
Eugene Sandulenko
2014-10-10
PRINCE: Fix warning
Eugene Sandulenko
2014-10-10
PRINCE: Fix warning
Eugene Sandulenko
2014-10-10
PRINCE: Read O_FLCSPEED command argument
Eugene Sandulenko
2014-10-10
PRINCE: Bail out on unknown language
Eugene Sandulenko
2014-10-10
PRINCE: Remove unnecessary reassignment
Eugene Sandulenko
2014-10-10
PRINCE: Fix more warnings
Willem Jan Palenstijn
2014-10-10
PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi...
Eugene Sandulenko
2014-10-10
PRINCE: Fix a few warnings
Willem Jan Palenstijn
2014-10-10
PRINCE: Fix a few compile errors
Willem Jan Palenstijn
2014-10-09
PRINCE: Add MKTAG - BLAH in decrypt function
lukaslw
2014-10-09
PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all WRITE_UINT32 to WR...
lukaslw
2014-10-09
PRINCE: Fix INT_MAX error - change it to kIntMax constant
lukaslw
2014-10-09
PRINCE: Change ADGameFlag in gameDescriptions to ADGF_TESTING
lukaslw
2014-10-09
PRINCE: Remove readScript and LittleEndianReader templates from Script
lukaslw
2014-10-09
PRINCE: script.h - small comment correction
lukaslw
2014-10-09
PRINCE: GraphicsMan::getBlendTableColor - change big number to INT_MAX
lukaslw
2014-10-09
PRINCE: Hero::showHeroShadow - ct_loop variable rename to ctLoop
lukaslw
2014-10-08
PRINCE: GraphicsMan - add some new comments
lukaslw
[next]