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AgeCommit message (Expand)Author
2014-11-09PRINCE: Double animation of bird after 'throw a rock' mini-game fixlukaslw
2014-11-09PRINCE: playSample() - split to sound and speech types to correct volume sett...lukaslw
2014-11-09PRINCE: canLoadGameStateCurrently() - to check if loading is allowedlukaslw
2014-11-09PRINCE: canSaveGameStateCurrently() - check conditions when you can't save th...lukaslw
2014-11-09PRINCE: Add loading during startup and syncSoundSettings featureslukaslw
2014-11-09PRINCE: Allow RTL engine featurelukaslw
2014-11-09PRINCE: Allow to skip intro animation with LMBlukaslw
2014-11-08PRINCE: showLogo() - allow to skip logo animation or quit game during itlukaslw
2014-11-08PRINCE: Silence last comparison warning in gcclukaslw
2014-11-08PRINCE: Silence signed and unsigned comparison warnings in gcclukaslw
2014-11-08PRINCE: Fix double loading of variaTxt.dat file in init()lukaslw
2014-11-08PRINCE: Reduce pause() and pause2() to one function and rename it to pausePri...lukaslw
2014-11-08PRINCE: Implement pauseEngineIntern() - pause and resume music in GMMlukaslw
2014-10-28PRINCE: Change PrinceGameType enum nameslukaslw
2014-10-28PRINCE: Allow to load translation file - prince_translation.datlukaslw
2014-10-28PRINCE: Remove trailing whitespaceFilippos Karapetis
2014-10-26PRINCE: Fix another variable signEugene Sandulenko
2014-10-26PRINCE: Fix variable signEugene Sandulenko
2014-10-26PRINCE: Fix warningEugene Sandulenko
2014-10-25PRINCE: Fix potential out-of-bounds read (CID 1248502)Torbjörn Andersson
2014-10-25PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503)Torbjörn Andersson
2014-10-25PRINCE: Fix potential out-of-bounds write (CID 1248504)Torbjörn Andersson
2014-10-10PRINCE: rename a couple of variables named "rand"Strangerke
2014-10-10PRINCE: Reduce the scope of several variables in GraphicsManStrangerke
2014-10-10PRINCE: Reduce the scope of several variables in PrinceEngineStrangerke
2014-10-10PRINCE: Reduce the scope of several variables in HeroStrangerke
2014-10-10PRINCE: Attempt to fix compilation on AmigaOSWillem Jan Palenstijn
2014-10-10PRINCE: Revert incorrect const'ness at printAt()Eugene Sandulenko
2014-10-10PRINCE: Sort files in moduleEugene Sandulenko
2014-10-10PRINCE: Fix mask signEugene Sandulenko
2014-10-10PRINCE: Fix variable signEugene Sandulenko
2014-10-10PRINCE: Fix const'nessEugene Sandulenko
2014-10-10PRINCE: Fix warningEugene Sandulenko
2014-10-10PRINCE: Fix warningEugene Sandulenko
2014-10-10PRINCE: Read O_FLCSPEED command argumentEugene Sandulenko
2014-10-10PRINCE: Bail out on unknown languageEugene Sandulenko
2014-10-10PRINCE: Remove unnecessary reassignmentEugene Sandulenko
2014-10-10PRINCE: Fix more warningsWillem Jan Palenstijn
2014-10-10PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi...Eugene Sandulenko
2014-10-10PRINCE: Fix a few warningsWillem Jan Palenstijn
2014-10-10PRINCE: Fix a few compile errorsWillem Jan Palenstijn
2014-10-09PRINCE: Add MKTAG - BLAH in decrypt functionlukaslw
2014-10-09PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all WRITE_UINT32 to WR...lukaslw
2014-10-09PRINCE: Fix INT_MAX error - change it to kIntMax constantlukaslw
2014-10-09PRINCE: Change ADGameFlag in gameDescriptions to ADGF_TESTINGlukaslw
2014-10-09PRINCE: Remove readScript and LittleEndianReader templates from Scriptlukaslw
2014-10-09PRINCE: script.h - small comment correctionlukaslw
2014-10-09PRINCE: GraphicsMan::getBlendTableColor - change big number to INT_MAXlukaslw
2014-10-09PRINCE: Hero::showHeroShadow - ct_loop variable rename to ctLooplukaslw
2014-10-08PRINCE: GraphicsMan - add some new commentslukaslw