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path: root/engines/queen/input.cpp
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2007-06-22Cleaning up after myself (I blame it on, err, uhh... the Vogons?)Max Horn
svn-id: r27625
2007-06-22Get rid of FOTAQ's own KeyCode enum in favor of Common::KeyCode (attention: ↵Max Horn
the F12 quickload hotkey used to be incorrectly mapped to F6, this change 'fixes' that) svn-id: r27623
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-02Re-introduced Input::getMousePos and removed g_system-Gregory Montoir
svn-id: r26372
2007-04-02This should make the game match the original DOS version speed.Gregory Montoir
svn-id: r26371
2007-03-18QUEEN: Make use of EventManager::getMousePosMax Horn
svn-id: r26224
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
svn-id: r26156
2006-11-03cleanup (got rid of the custom Language enum, re-used the one in the Common ↵Gregory Montoir
namespace) svn-id: r24595
2006-04-17Moved updateScreen() into delay() for smoother mouse cursor movement. This mayTorbjörn Andersson
possibly make some other calls to updateScreen() unnecessary, but it's the backend's responsibility to ignore unnecessary calls. svn-id: r21994
2006-04-04Since our debug() adds an exclamation mark at the message end, removeEugene Sandulenko
it in several calls to avoid duplication!!11! svn-id: r21607
2006-03-22Support for Russian FOTAQEugene Sandulenko
svn-id: r21398
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582