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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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queen
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queen.cpp
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Author
2008-02-03
Changed "COMPATIBLITY" to "COMPATIBILITY".
Torbjörn Andersson
2008-02-03
Converted queen and sky to use MetaEngine (forgot them because they don't use...
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-30
fix incomplete savestate prefix
Gregory Montoir
2007-09-27
simplified queen savegame listing (removed marks array etc.)
Gregory Montoir
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Code formatting fixes
Max Horn
2007-07-12
Changed SaveFileManager::listSavegames() function to be engine agnostic. It n...
David Corrales
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-02
This should make the game match the original DOS version speed.
Gregory Montoir
2007-03-20
enabled music volume changes in Amiga version
Gregory Montoir
2007-03-08
Since the amiga version handle music very differently than the PC version, th...
Gregory Montoir
2007-03-02
added other code differences for Amiga FOTAQ versions, full game is now compl...
Gregory Montoir
2007-02-24
some fixes and additions for FOTAQ amiga versions
Gregory Montoir
2007-02-22
some fixes with resource files handling for Amiga versions
Gregory Montoir
2007-02-21
added initial support for FOTAQ amiga versions
Gregory Montoir
2007-02-20
cleanup
Max Horn
2007-02-17
Added finalize() method to Common::OutSaveFile (which by default just flushes...
Max Horn
2007-02-13
added missing MKID_BE macros
Gregory Montoir
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2006-11-12
cleanup
Gregory Montoir
2006-11-04
rewrote FOTAQ game version detection code in a - if I didn't break anything -...
Gregory Montoir
2006-11-03
cleanup (got rid of the custom Language enum, re-used the one in the Common n...
Gregory Montoir
2006-09-16
* Added virtual Engine::getDebugger() method
Max Horn
2006-07-31
* Added copyright string to all engine plugins
Max Horn
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in all game...
Johannes Schickel
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-06-20
Cleanup. It seems unnecessary to have a "break" right after an unconditional
Torbjörn Andersson
2006-05-13
Patch #1091170: ALL, SCUMM: Subtitle speed control
Max Horn
2006-05-04
Set speech_mute/sfx_mute/music_mute values in one single central place
Max Horn
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-16
Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-14
Changed File::open to take a Common::String as file name parameter
Max Horn
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-12
The GameDetector is no longer a required parameter for Engine constructors
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn
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