Age | Commit message (Collapse) | Author |
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char pointers)
svn-id: r41000
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deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
svn-id: r40725
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the meaning of the returned string, as discussed some time ago in scummvm-devel
svn-id: r39132
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svn-id: r39003
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implemented by calling the existing init&go methods; to be cleaned up by engine authors
svn-id: r39002
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optional, and enable only for game engines where subtitles settings are synced.
svn-id: r36237
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svn-id: r36143
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svn-id: r35648
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svn-id: r35542
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check/test for regressions)
svn-id: r35198
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the same savegame data)
svn-id: r35190
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svn-id: r35062
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svn-id: r34916
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svn-id: r34913
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used in more places. Help with this is highly welcome
svn-id: r34906
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svn-id: r34905
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EngineFeature comments
svn-id: r34896
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svn-id: r34883
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as discussed in patch #2122869
svn-id: r34854
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confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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svn-id: r34495
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warnings-as-errors"
svn-id: r34457
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added a new alternate SeekableReadStream::readLine() instead
svn-id: r34315
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svn-id: r34310
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'typedef Common::String String;' name aliases
svn-id: r34302
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svn-id: r34247
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as 11025 Hz, it should be 11840 Hz. However, a fixed version of compress_queen
won't necessarily produce files with that sample rate, since LAME will resample
the sounds to 12000 Hz. I.e. we can only override the rate if it's exactly 11025.
svn-id: r34169
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GMM if the engine doesn't support it
svn-id: r33921
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features to allow/disallow loading and deleting saves
svn-id: r33909
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33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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svn-id: r33606
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made a mention in NEWS that speech is played correctly now. Of course, we
should still provide a correctly compressed version at some point.
svn-id: r33471
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svn-id: r33390
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33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
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svn-id: r33093
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_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
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svn-id: r33079
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(matches original dos code). Also removed the "sound skipping" hack in final bam scene.
svn-id: r33078
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32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
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change in parallaction
svn-id: r32999
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svn-id: r32933
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svn-id: r32922
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svn-id: r32799
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svn-id: r32774
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to return to the launcher
svn-id: r32525
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svn-id: r31888
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constructor
svn-id: r30871
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svn-id: r30825
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MetaEngine instance. Used this to simplify the rest of the plugin system
svn-id: r30780
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svn-id: r30777
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