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2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵David Corrales
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-26Removing more semicolaMax Horn
svn-id: r26597
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-04-02Re-introduced Input::getMousePos and removed g_system-Gregory Montoir
svn-id: r26372
2007-04-02This should make the game match the original DOS version speed.Gregory Montoir
svn-id: r26371
2007-03-20enabled music volume changes in Amiga versionGregory Montoir
svn-id: r26265
2007-03-18QUEEN: Make use of EventManager::getMousePosMax Horn
svn-id: r26224
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
svn-id: r26156
2007-03-16minor simplificationGregory Montoir
svn-id: r26150
2007-03-16fixed volume slidebar display in journal, removed unused varGregory Montoir
svn-id: r26149
2007-03-10Silence MSVC8 warnings.Eugene Sandulenko
svn-id: r26062
2007-03-08Since the amiga version handle music very differently than the PC version, ↵Gregory Montoir
the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit. svn-id: r26033
2007-03-02only request the user to update the queen.tbl if the game she/he's trying to ↵Gregory Montoir
play really *requires* it. svn-id: r25944
2007-03-02added other code differences for Amiga FOTAQ versions, full game is now ↵Gregory Montoir
completable under ScummVM svn-id: r25941
2007-02-26some fixes for FOTAQ Amiga versions, cleanupGregory Montoir
svn-id: r25886
2007-02-25reduced code dup, Queen::LineReader -> SeekableReadStream::readLineGregory Montoir
svn-id: r25871
2007-02-25changed all hard-coded filenames to uppercase, for consistencyGregory Montoir
svn-id: r25862
2007-02-25added AmigaSound::playRandomPatternJungle, minor cleanupGregory Montoir
svn-id: r25860
2007-02-24some fixes and additions for FOTAQ amiga versionsGregory Montoir
svn-id: r25825
2007-02-22indentationGregory Montoir
svn-id: r25787
2007-02-22setup default colors for Amiga versionsGregory Montoir
svn-id: r25786
2007-02-22some fixes with resource files handling for Amiga versionsGregory Montoir
svn-id: r25785
2007-02-21added initial support for FOTAQ amiga versionsGregory Montoir
svn-id: r25769
2007-02-20cleanupMax Horn
svn-id: r25753
2007-02-18added basic support for playing FOTAQ amiga modules files (rjp1) instead of ↵Gregory Montoir
MIDI (code is currently #ifdef'ed out). svn-id: r25707
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just ↵Max Horn
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660
2007-02-13made rtrim() and ltrim() global functions, to reduce code duplication (it ↵Gregory Montoir
seems parallaction/parser.cpp code re-use them too svn-id: r25564
2007-02-13added missing MKID_BE macrosGregory Montoir
svn-id: r25560
2007-02-03* Reimplemented Mixer::pauseAll to simply invoke pause on all channelsMax Horn
(implying change of semantics) * Reordered the params of Mixer::playRaw (the SoundType now comes first, not last) * Removed Mixer::isPaused * Removed Mixer::getSoundElapsedTimeOfSoundID * Added some doxygen comments to the Mixer svn-id: r25356
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2006-11-24Fixed compile error in FLAC sound support. I haven't tested this.Torbjörn Andersson
svn-id: r24784
2006-11-24simplification, removed some duplicated codeGregory Montoir
svn-id: r24783
2006-11-24loadFile isn't called with useMalloc=true anymore, got rid of itGregory Montoir
svn-id: r24782
2006-11-23Fix for bug #1599393 - FOTAQ: clicks at the beginning of speech. English ↵Gregory Montoir
talkie version (and probably others) has 2 different .SB file formats, with a different size for the header data. Added code to detect that. svn-id: r24775
2006-11-19workaround bug #1599009Gregory Montoir
svn-id: r24743
2006-11-13Reverted previous commit to keep FotAQ from crashing. The LineReader classTorbjörn Andersson
already frees the buffer when it's done with it. svn-id: r24717
2006-11-12once parsed, queen2.jas buffer can be free'd.Gregory Montoir
svn-id: r24694
2006-11-12cleanupGregory Montoir
svn-id: r24693
2006-11-04rewrote FOTAQ game version detection code in a - if I didn't break anything ↵Gregory Montoir
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598
2006-11-03cleanup (got rid of the custom Language enum, re-used the one in the Common ↵Gregory Montoir
namespace) svn-id: r24595
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
* Removed code from errorString() methods that hooked the debugger(s) into error(), in favor of using getDebugger() from within error() * As a consequence, removed most custom errorString() methods svn-id: r23894
2006-09-16Overhaul of the debugger codeMax Horn
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890
2006-07-31* Added copyright string to all engine pluginsMax Horn
* Modified about dialog to list all available plugins with their resp. copyright * Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too) svn-id: r23645
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
for consistency with other #includes. svn-id: r23585
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at ↵Max Horn
least for GCC) svn-id: r23569
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all ↵Johannes Schickel
game detectors. svn-id: r23558
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵Max Horn
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547