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path: root/engines/saga/animation.cpp
AgeCommit message (Expand)Author
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-09-11Slightly modified version of Patch #2838562: Improve endian.h and stream.hMax Horn
2009-08-24reverting changes from patch 43696 that shouldnt have been committedNorbert Lange
2009-08-24Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787Norbert Lange
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
2008-12-06CleanupFilippos Karapetis
2008-11-18CleanupFilippos Karapetis
2008-09-24Readded missing special case for the storm animation in ITE. Fixes bug #21256...Filippos Karapetis
2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
2008-06-12SAGA: Fixed memory leaks in the SAGA engineChristopher Page
2008-02-28Added a workaround so that the mob of prisoners in Nimdok's chapter is shown ...Filippos Karapetis
2008-02-24This safeguard is no longer needed for IHNMFilippos Karapetis
2008-02-24Fix for bug #1900254 - "ITE: Glitches when bridging the gorge"Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-16Fix bug when some animations were playing too fast.Eugene Sandulenko
2007-09-15Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ...Filippos Karapetis
2007-09-01Fix the crash in the IHNM introFilippos Karapetis
2007-09-01Do not decode frames beyond maxFrames to avoid any potential issuesEugene Sandulenko
2007-09-01Modified the workaround for the IHNM end credits animationFilippos Karapetis
2007-09-01Don't go out of bounds when filling anim->frameOffsets[].Torbjörn Andersson
2007-09-01This is a pseudo-commit. Previous commit log message for this file should readEugene Sandulenko
2007-09-01Proper height for Chinese characters, also remove obsolete hack for computingEugene Sandulenko
2007-08-31Slight simplification.Torbjörn Andersson
2007-08-31Fix end credits in IHNM. Now video length is determined properly.Eugene Sandulenko
2007-08-31Fix warningEugene Sandulenko
2007-08-31Some slight updates to palette fadeout/fadein before a cutaway starts (still ...Filippos Karapetis
2007-08-31Some cleanup for the IHNM demoFilippos Karapetis
2007-08-30Proper implementation of intro and credits in IHNMEugene Sandulenko
2007-08-27IHNM's ending is shown correctly now (but the credits still aren't). Slight u...Filippos Karapetis
2007-08-25Added a temporary workaround for an issue with animationsFilippos Karapetis
2007-08-25Always reset an animation when it's done playingFilippos Karapetis
2007-08-25Fixed a regressionFilippos Karapetis
2007-08-25The intro of IHNM is shown correctly nowFilippos Karapetis
2007-08-24The frame count needs to be updated for cutaways without an animation bit as ...Filippos Karapetis
2007-08-24Code cleanup for the IHNM demoFilippos Karapetis
2007-08-24Clearcutaway now sets the scene's palette. Removed two workarounds for the IH...Filippos Karapetis
2007-08-21Updated some commentsFilippos Karapetis
2007-08-13When restarting an animation, make sure that the animation's current frame is...Filippos Karapetis
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
2007-07-30The interactive part of the IHNM demo fully works now. Also, made the options...Filippos Karapetis
2007-07-28The palette in Benny's part in the IHNM demo is correct nowFilippos Karapetis
2007-07-28Fixed one of the incorrectly loaded palettes in Benny's part in the IHNM demoFilippos Karapetis
2007-07-05The prisoners at the entrance of the prison in Nimdok's chapter are displayed...Filippos Karapetis
2007-06-19IHNM: In chained cutaways, clear the previous cutaway immediatelyFilippos Karapetis