Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | SAGA: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-10-24 | SAGA: replace Resource:loadResource malloc with ByteArray class | Andrew Kurushin | |
svn-id: r53779 | |||
2010-10-22 | SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵ | Andrew Kurushin | |
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-11-14 | Some corrections, based on observations from bug report #2284298 - "SAGA: ↵ | Filippos Karapetis | |
Compiler warnings; possibly an engine bug" svn-id: r35058 | |||
2008-11-14 | Reverted change I accidentally made to the SAGA engine when committing the SCUMM | Torbjörn Andersson | |
charset changes. It may be a correct change, but it's not yet ready. svn-id: r35057 | |||
2008-11-14 | Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get | Torbjörn Andersson | |
rid of a few kilobytes of hard-coded font data. (The font data is still there, but now we only store how the French, German, Italian and Spanish fonts differ from the English one.) svn-id: r35056 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-09-23 | Moved MemoryStreamEndian from Saga to Common. | Eugene Sandulenko | |
svn-id: r29038 | |||
2007-09-16 | Fix bug when some animations were playing too fast. | Eugene Sandulenko | |
svn-id: r28924 | |||
2007-09-15 | Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ↵ | Filippos Karapetis | |
mode is properly set in all cases where palette fadeout is used. Some code formatting svn-id: r28904 | |||
2007-08-31 | Fix end credits in IHNM. Now video length is determined properly. | Eugene Sandulenko | |
svn-id: r28771 | |||
2007-08-30 | Proper implementation of intro and credits in IHNM | Eugene Sandulenko | |
svn-id: r28763 | |||
2007-08-27 | Some more test code for dynamically loading the introduction cutaway list | Filippos Karapetis | |
svn-id: r28754 | |||
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis | |
svn-id: r28362 | |||
2007-07-30 | The credits of the IHNM demo are displayed correctly now | Filippos Karapetis | |
svn-id: r28320 | |||
2007-06-16 | An attempt to fix restoring from cutaway. Still not perfect. | Eugene Sandulenko | |
svn-id: r27465 | |||
2007-06-14 | Added several console commands for SAGA. Also, fixed a regression in the ↵ | Filippos Karapetis | |
IHNM introduction caused by commit #27357. Finally, animation IDs are checked for validity now, so ScummVM won't try to play invalid animations svn-id: r27404 | |||
2007-06-07 | Implemented video playing for IHNM (still needs work). Also, updated a ↵ | Filippos Karapetis | |
comment regarding the intro svn-id: r27166 | |||
2007-06-06 | Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created ↵ | Filippos Karapetis | |
the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes svn-id: r27145 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-02-19 | Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. | Torbjörn Andersson | |
svn-id: r25726 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |