aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/animation.h
AgeCommit message (Collapse)Author
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
svn-id: r53779
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵Andrew Kurushin
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, ↵Filippos Karapetis
reduced the game IDs and added game features where necessary svn-id: r35467
2008-11-14Some corrections, based on observations from bug report #2284298 - "SAGA: ↵Filippos Karapetis
Compiler warnings; possibly an engine bug" svn-id: r35058
2008-11-14Reverted change I accidentally made to the SAGA engine when committing the SCUMMTorbjörn Andersson
charset changes. It may be a correct change, but it's not yet ready. svn-id: r35057
2008-11-14Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to getTorbjörn Andersson
rid of a few kilobytes of hard-coded font data. (The font data is still there, but now we only store how the French, German, Italian and Spanish fonts differ from the English one.) svn-id: r35056
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
svn-id: r29038
2007-09-16Fix bug when some animations were playing too fast.Eugene Sandulenko
svn-id: r28924
2007-09-15Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ↵Filippos Karapetis
mode is properly set in all cases where palette fadeout is used. Some code formatting svn-id: r28904
2007-08-31Fix end credits in IHNM. Now video length is determined properly.Eugene Sandulenko
svn-id: r28771
2007-08-30Proper implementation of intro and credits in IHNMEugene Sandulenko
svn-id: r28763
2007-08-27Some more test code for dynamically loading the introduction cutaway listFilippos Karapetis
svn-id: r28754
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
svn-id: r28362
2007-07-30The credits of the IHNM demo are displayed correctly nowFilippos Karapetis
svn-id: r28320
2007-06-16An attempt to fix restoring from cutaway. Still not perfect.Eugene Sandulenko
svn-id: r27465
2007-06-14Added several console commands for SAGA. Also, fixed a regression in the ↵Filippos Karapetis
IHNM introduction caused by commit #27357. Finally, animation IDs are checked for validity now, so ScummVM won't try to play invalid animations svn-id: r27404
2007-06-07Implemented video playing for IHNM (still needs work). Also, updated a ↵Filippos Karapetis
comment regarding the intro svn-id: r27166
2007-06-06Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created ↵Filippos Karapetis
the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes svn-id: r27145
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-19Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency.Torbjörn Andersson
svn-id: r25726
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582