Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-16 | Added automatic detection of the IHNM demo | Filippos Karapetis | |
svn-id: r49047 | |||
2010-05-16 | Added automatic detection for the non-interactive ITE demos | Filippos Karapetis | |
svn-id: r49046 | |||
2010-01-11 | Fix bug #2929619: "IHNM: Small problem detecting German version" | Eugene Sandulenko | |
svn-id: r47255 | |||
2009-12-24 | Fix detection for ITE Floppy Italian | Eugene Sandulenko | |
svn-id: r46537 | |||
2009-12-23 | Add more information to Italian fan translations of ITE as mentioned in | Eugene Sandulenko | |
bugreport #2871990: "ITE: Italian FAN translation regression" svn-id: r46520 | |||
2009-09-17 | Corrected the size of one of the Italian fan-translated versions of ITE (bug ↵ | Filippos Karapetis | |
report #2845399) svn-id: r44141 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-03-08 | Added game object data files for dino and FTA2 | Filippos Karapetis | |
svn-id: r39237 | |||
2009-03-08 | - Reworked the different file types a bit | Filippos Karapetis | |
- Some initial work on Dinotopia's intro sequence svn-id: r39234 | |||
2009-03-07 | Fixed bug #2665117 - "ITE: Italian Floppy version wrong size" | Filippos Karapetis | |
svn-id: r39205 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-06 | Sound in the old Mac Guild version of ITE is correct again | Filippos Karapetis | |
svn-id: r35762 | |||
2009-01-04 | Got rid of explicit game sound info | Filippos Karapetis | |
svn-id: r35727 | |||
2009-01-04 | Improved handling of sound resources | Filippos Karapetis | |
svn-id: r35724 | |||
2009-01-02 | Wrapped SAGA 2 game entries around appropriate defines | Filippos Karapetis | |
svn-id: r35678 | |||
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis | |
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672 | |||
2009-01-01 | Simplified sound resource loading | Filippos Karapetis | |
svn-id: r35649 | |||
2008-12-29 | - Removed game sound information for sound types that it can be determined ↵ | Filippos Karapetis | |
automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM) - Added stubs for Shorten audio type, used in SAGA2 games svn-id: r35616 | |||
2008-12-29 | - IHNM Mac loads correctly again | Filippos Karapetis | |
- Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615 | |||
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis | |
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM) - Removed getDisplayWidth() and getDisplayHeight() svn-id: r35473 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-12-20 | Partial fix for bug #2453189 - "ITE: mass adding results in incorrect ↵ | Filippos Karapetis | |
targets" (the Italian multiplatform fan translated version is still missing) svn-id: r35449 | |||
2008-12-20 | Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets" | Filippos Karapetis | |
svn-id: r35448 | |||
2008-11-13 | Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not ↵ | Filippos Karapetis | |
detected" svn-id: r35051 | |||
2008-09-30 | SAGA: Removed patchesCount from SAGAGameDescription | Max Horn | |
svn-id: r34693 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-04-05 | Sound effects in the Macintosh version of IHNM are now working | Filippos Karapetis | |
svn-id: r31404 | |||
2008-04-05 | Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODO | Eugene Sandulenko | |
svn-id: r31403 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-11 | Cleanup | Filippos Karapetis | |
svn-id: r30412 | |||
2008-01-11 | Added support for the Italian fan translations of Inherit the Earth. The ↵ | Filippos Karapetis | |
original DOS CD, DOS floppy and the Wyrmkeep multi OS re-release CD have been translated to Italian svn-id: r30410 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-10-06 | Removed the MD5 check of sfx.res for the English version of IHNM, since ↵ | Filippos Karapetis | |
there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version" svn-id: r29156 | |||
2007-09-30 | Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch" | Filippos Karapetis | |
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch svn-id: r29134 | |||
2007-09-13 | The early ITE demos were not interactive | Filippos Karapetis | |
svn-id: r28897 | |||
2007-08-26 | Cleanup | Filippos Karapetis | |
svn-id: r28748 | |||
2007-08-26 | Cleanup | Filippos Karapetis | |
svn-id: r28747 | |||
2007-08-21 | The button sprites of the warnings dialogs of IHNM are loaded correctly now. ↵ | Filippos Karapetis | |
Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE) svn-id: r28690 | |||
2007-08-01 | Compressed sounds now work in IHNM | Filippos Karapetis | |
svn-id: r28384 | |||
2007-08-01 | Re-enabled the problematic older ITE demos (with notes on their current ↵ | Filippos Karapetis | |
problems) svn-id: r28382 | |||
2007-08-01 | Updated the ITE demo versions | Filippos Karapetis | |
svn-id: r28379 | |||
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis | |
svn-id: r28362 | |||
2007-07-30 | Music works now in the IHNM demo | Filippos Karapetis | |
svn-id: r28332 | |||
2007-07-30 | Initial support of the psychic profile in IHNM (still buggy) | Filippos Karapetis | |
svn-id: r28323 | |||
2007-07-27 | Defined the starting scene for the IHNM demo | Filippos Karapetis | |
svn-id: r28239 | |||
2007-07-27 | The p2_a.iaf file should now be played correctly with the English DOS CD and ↵ | Filippos Karapetis | |
Floppy versions of ITE. Should fix bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28229 | |||
2007-07-19 | Some more resource mappings for the IHNM demo | Filippos Karapetis | |
svn-id: r28144 | |||
2007-07-19 | Fix for bug #1754613 - ITE: crashes using compressed audio. The digital ↵ | Filippos Karapetis | |
music information was missing from the ITE versions that did not originally include digital music svn-id: r28141 | |||
2007-07-13 | Rewrote and greatly simplified the SAGA detector, removing many duplicate ↵ | Filippos Karapetis | |
and unneeded entries - Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed - Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed - The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version - Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored svn-id: r28058 | |||
2007-06-25 | Improvements to the SAGA compressed sound support | Filippos Karapetis | |
svn-id: r27717 |