Age | Commit message (Expand) | Author |
2010-10-24 | SAGA: replace Resource:loadResource malloc with ByteArray class | Andrew Kurushin |
2010-10-23 | SAGA: replace decodeBGImage malloc with ByteArray | Andrew Kurushin |
2010-10-22 | SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s... | Andrew Kurushin |
2010-05-16 | Added automatic detection of the IHNM demo | Filippos Karapetis |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2009-04-11 | Committed my patch for bug #2748110 ("IHNM: Fade glitch when Benny falls | Torbjörn Andersson |
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis |
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the resou... | Filippos Karapetis |
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, reduced... | Filippos Karapetis |
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis |
2008-12-07 | More dirty rectangle related changes (dirty rectangle handling is still broken) | Filippos Karapetis |
2008-12-06 | - Prevented direct reference to the back buffer in many cases (apart from a f... | Filippos Karapetis |
2008-12-05 | Removed unused variable | Filippos Karapetis |
2008-12-05 | Removed more unneeded test code | Filippos Karapetis |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-10-02 | Engine class changed: | Max Horn |
2008-05-26 | Code cleanup: | Filippos Karapetis |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-20 | Removed clamp() and used the common CLIP template instead | Filippos Karapetis |
2007-12-13 | Use CLIP template for clipping in the SAGA engine | Filippos Karapetis |
2007-09-23 | Moved MemoryStreamEndian from Saga to Common. | Eugene Sandulenko |
2007-09-18 | Gfx::palFade is implemented properly now | Filippos Karapetis |
2007-08-25 | Some more fixes to Gfx::palFade. Benny's nightfall scene is shown correctly now | Filippos Karapetis |
2007-08-24 | Some more fixes to Gfx::palFade | Filippos Karapetis |
2007-08-24 | Code cleanup for the IHNM demo | Filippos Karapetis |
2007-08-24 | Some more updates to Gfx::palFade (not finished yet, though) | Filippos Karapetis |
2007-08-23 | Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade th... | Filippos Karapetis |
2007-08-21 | Simplified blackToPal | Filippos Karapetis |
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis |
2007-07-30 | The interactive part of the IHNM demo fully works now. Also, made the options... | Filippos Karapetis |
2007-07-28 | The mouse cursor is no longer incorrectly shown in the IHNM demo | Filippos Karapetis |
2007-07-28 | Don't allow setCursor to change the cursor to an hourglass in the IHNM demo. ... | Filippos Karapetis |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-29 | Color 0 should always be black in IHNM. The panel backgrounds don't erroneous... | Filippos Karapetis |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga tool... | Andrew Kurushin |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-02-17 | Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |