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path: root/engines/saga/render.cpp
AgeCommit message (Expand)Author
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-17SAGA: Prefer Surface::create taking a PixelFormat over the one taking a byte ...Johannes Schickel
2010-06-15SAGA: Fix bug #2886130.Eugene Sandulenko
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-04-11SAGA: Fix yet another mistake in the revised dirty rect code *sigh*Max Horn
2009-04-09SAGA: Make the dirty rect handling here match the one in the GUI code (some m...Max Horn
2009-03-24Make sure that the currently buggy dirty rectangle handling code is not used....Filippos Karapetis
2009-03-23Initialise _fullRefresh. Fixes a Valgrind warning.Torbjörn Andersson
2009-03-09Rewrote Common::List iterator code to ensure const correctness is preserved.Max Horn
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-25Made Engine::_timer protectedMax Horn
2008-12-24Slight cleanupFilippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
2008-12-10Some more dirty rectangle fixes, only 2 known glitches are leftFilippos Karapetis
2008-12-09Some more dirty rectangle fixes (some glitches still remain)Filippos Karapetis
2008-12-08Some more dirty rectangle changes (still incomplete)Filippos Karapetis
2008-12-08More dirty rectangle related changesFilippos Karapetis
2008-12-07More dirty rectangle related changes (dirty rectangle handling is still broken)Filippos Karapetis
2008-12-07Some dirty rectangle related codeFilippos Karapetis
2008-12-06- Prevented direct reference to the back buffer in many cases (apart from a f...Filippos Karapetis
2008-12-06Fixed compilation when SAGA_DEBUG is definedFilippos Karapetis
2008-12-06All the screen drawing functions draw to the back buffer, so there is no poin...Filippos Karapetis
2008-12-04Do not redraw the whole scene if an overlay is drawn above itFilippos Karapetis
2008-12-04Removed more test code and performed some cleanupFilippos Karapetis
2008-12-04Disabled all the test functions in SAGA. They can be enabled again by definin...Filippos Karapetis
2008-11-11Implemented pauseEngineIntern() for the SAGA engineFilippos Karapetis
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Fixed regression: The ITE intro is shown correctly againFilippos Karapetis
2007-09-16Don't draw the scene background when actors are disabledFilippos Karapetis
2007-09-14Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ...Filippos Karapetis
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
2007-07-02Renamed a variable, to avoid confusing it with another variable with the same...Filippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2006-10-22Backend modularization: Create timer manager, savefile manager and audio mixe...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn