Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-30 | Wrapped some IHNM-specific code around appropriate ifdef's | Filippos Karapetis | |
svn-id: r46749 | |||
2009-12-27 | fix resource refactor regression | Andrew Kurushin | |
svn-id: r46659 | |||
2009-12-04 | Fix warning. | Johannes Schickel | |
svn-id: r46260 | |||
2009-12-04 | Silenced GCC warnings. | Torbjörn Andersson | |
svn-id: r46258 | |||
2009-12-04 | refactor resource module: | Andrew Kurushin | |
- struct ResourceContext => class ResourceContext - replace "*alloc","free" with array templates - simplify createContexts routines svn-id: r46254 | |||
2009-11-25 | Cache resource file size to avoid excess file->size() calls. | Eugene Sandulenko | |
svn-id: r46138 | |||
2009-03-23 | Made the music and sound file names part of the class, instead of local | Torbjörn Andersson | |
variables. This fixes another Valgrind warning when SndRes::load() tries to access the file names. (I could also have made the variables static, but I've never been very fond of static variables.) svn-id: r39641 | |||
2009-03-08 | - Reworked the different file types a bit | Filippos Karapetis | |
- Some initial work on Dinotopia's intro sequence svn-id: r39234 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-06 | Fixed regression: the ITE Mac version works correctly again | Filippos Karapetis | |
svn-id: r35749 | |||
2009-01-04 | Improved handling of sound resources | Filippos Karapetis | |
svn-id: r35724 | |||
2009-01-02 | Wrapped more engine-specific code around appropriate ifdefs | Filippos Karapetis | |
svn-id: r35679 | |||
2008-12-29 | - Removed game sound information for sound types that it can be determined ↵ | Filippos Karapetis | |
automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM) - Added stubs for Shorten audio type, used in SAGA2 games svn-id: r35616 | |||
2008-12-29 | - IHNM Mac loads correctly again | Filippos Karapetis | |
- Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615 | |||
2008-12-29 | Silenced MSVC warning | Filippos Karapetis | |
svn-id: r35610 | |||
2008-12-25 | SAGA2 HRS resources should be loaded correctly now | Filippos Karapetis | |
svn-id: r35539 | |||
2008-12-25 | - Implemented the SAGA2 resource loader | Filippos Karapetis | |
- Some cleanup svn-id: r35536 | |||
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the ↵ | Filippos Karapetis | |
resource type (RSC for ITE, RES for IHNM and HRS for DINO/FTA2). The SAGA 2 HRS resource manager is still a stub - Added detection for the voice file of FTA2 svn-id: r35484 |