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author | Filippos Karapetis | 2008-12-29 17:30:29 +0000 |
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committer | Filippos Karapetis | 2008-12-29 17:30:29 +0000 |
commit | 9a5f45a40c433cce2965eb4fc567296fb32ab6cc (patch) | |
tree | e970bba683f1ebd7e73088fba48a14ed6a06bf5a /engines/saga/resource.cpp | |
parent | 842af1ee4aa355da0b99daeb82b6ea9b2eb4d698 (diff) | |
download | scummvm-rg350-9a5f45a40c433cce2965eb4fc567296fb32ab6cc.tar.gz scummvm-rg350-9a5f45a40c433cce2965eb4fc567296fb32ab6cc.tar.bz2 scummvm-rg350-9a5f45a40c433cce2965eb4fc567296fb32ab6cc.zip |
- IHNM Mac loads correctly again
- Removed isBigEndian from GameSoundInfo
- Removed GF_BIG_ENDIAN_DATA
- Stopped loading the options panel for non-interactive ITE demos (it doesn't exist)
- Fixed crash when exiting from non-interactive ITE demos
svn-id: r35615
Diffstat (limited to 'engines/saga/resource.cpp')
-rw-r--r-- | engines/saga/resource.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp index d1190fec79..459baf81ec 100644 --- a/engines/saga/resource.cpp +++ b/engines/saga/resource.cpp @@ -433,7 +433,7 @@ bool Resource::createContexts() { } else if (!soundFileInArray && i == soundFileIndex) { context->fileName = soundFileName; context->fileType = GAME_SOUNDFILE; - } else if (_vm->_voiceFilesExist && i == voicesFileIndex) { + } else if (_vm->_voiceFilesExist && i == voicesFileIndex && !(_vm->getGameId() == GID_IHNM && _vm->isMacResources())) { context->fileName = _voicesFileName[0]; // can be GAME_VOICEFILE or GAME_SOUNDFILE | GAME_VOICEFILE or GAME_VOICEFILE | GAME_SWAPENDIAN context->fileType = voiceFileType; |