Age | Commit message (Collapse) | Author |
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variables. This fixes another Valgrind warning when SndRes::load() tries to
access the file names. (I could also have made the variables static, but I've
never been very fond of static variables.)
svn-id: r39641
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- Some initial work on Dinotopia's intro sequence
svn-id: r39234
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svn-id: r36132
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svn-id: r35749
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svn-id: r35724
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svn-id: r35679
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automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM)
- Added stubs for Shorten audio type, used in SAGA2 games
svn-id: r35616
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- Removed isBigEndian from GameSoundInfo
- Removed GF_BIG_ENDIAN_DATA
- Stopped loading the options panel for non-interactive ITE demos (it doesn't exist)
- Fixed crash when exiting from non-interactive ITE demos
svn-id: r35615
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svn-id: r35610
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svn-id: r35539
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- Some cleanup
svn-id: r35536
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resource type (RSC for ITE, RES for IHNM and HRS for DINO/FTA2). The SAGA 2 HRS resource manager is still a stub
- Added detection for the voice file of FTA2
svn-id: r35484
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