Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-27 | Limit the number of simultaneous open files in IHNM to 7, down from 12. This ↵ | Filippos Karapetis | |
is necessary for devices that can keep a limited amount of files open simultaneously, like the PSP svn-id: r30648 | |||
2008-01-22 | Code simplification | Filippos Karapetis | |
svn-id: r30617 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-12-23 | Disable voices when voice files do not exist (like the original interpreter ↵ | Filippos Karapetis | |
does), instead of exiting with an error. This is necessary for devices with little space svn-id: r29956 | |||
2007-10-30 | The cause for bug #1804403 - "IHNM/ITE: Error loading Game resources ↵ | Filippos Karapetis | |
(fs-node regression)" was fixed with commits #29327, #29328, #29329. Removed unneeded Amiga-specific code, which should finally fix this bug svn-id: r29331 | |||
2007-10-28 | Fixed typo | Filippos Karapetis | |
svn-id: r29276 | |||
2007-10-28 | Cleanup | Filippos Karapetis | |
svn-id: r29275 | |||
2007-10-28 | Cleanup | Filippos Karapetis | |
svn-id: r29274 | |||
2007-10-28 | Cleanup of the engine detection code. Possibly fixes bug #1804403 - ↵ | Filippos Karapetis | |
"IHNM/ITE: Error loading Game resources (fs-node regression)" svn-id: r29273 | |||
2007-09-23 | Moved MemoryStreamEndian from Saga to Common. | Eugene Sandulenko | |
svn-id: r29038 | |||
2007-09-01 | The music of chapter 6 in IHNM is loaded correctly now | Filippos Karapetis | |
svn-id: r28786 | |||
2007-08-31 | Fix regression: the volume after the start credits was set to 0, so the IHNM ↵ | Filippos Karapetis | |
demo music couldn't be heard svn-id: r28767 | |||
2007-08-27 | IHNM's ending is shown correctly now (but the credits still aren't). Slight ↵ | Filippos Karapetis | |
update on the music of chapter 6 svn-id: r28753 | |||
2007-08-25 | Only close patch files for ITE, not IHNM | Filippos Karapetis | |
svn-id: r28726 | |||
2007-08-01 | Compressed sounds now work in IHNM | Filippos Karapetis | |
svn-id: r28384 | |||
2007-08-01 | Patch files are no longer left open the whole time, but are only opened when ↵ | Filippos Karapetis | |
needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time svn-id: r28381 | |||
2007-07-31 | Fixed incorrect file assignment for the ITE Windows demo | Filippos Karapetis | |
svn-id: r28372 | |||
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis | |
svn-id: r28362 | |||
2007-07-31 | Loading saved games in the demo version of IHNM should work now | Filippos Karapetis | |
svn-id: r28345 | |||
2007-07-30 | The interactive part of the IHNM demo loads music normally, like the full ↵ | Filippos Karapetis | |
version, so only load music manually when songTableID is 0 svn-id: r28341 | |||
2007-07-30 | Music works now in the IHNM demo | Filippos Karapetis | |
svn-id: r28332 | |||
2007-07-27 | Do not try to load music if the music resource id is 0. Also, the voice LUT ↵ | Filippos Karapetis | |
resource ID and the voice bank are now set correctly for the IHNM demo. The IHNM demo starts now, showing some scenes, but the main panel is not loaded correctly, the status line is shown incorrectly and the demo crashes after a cutaway is shown svn-id: r28245 | |||
2007-07-27 | The meta resource table is now properly initialized for the IHNM demo. The ↵ | Filippos Karapetis | |
starting chapter is also set correctly svn-id: r28222 | |||
2007-07-17 | Possible fix for bug 1754613. It's now possible to have an uncompressed ↵ | Filippos Karapetis | |
music.rsc file when the rest of the data files are compressed svn-id: r28126 | |||
2007-07-13 | Rewrote and greatly simplified the SAGA detector, removing many duplicate ↵ | Filippos Karapetis | |
and unneeded entries - Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed - Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed - The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version - Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored svn-id: r28058 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko | |
svn-id: r24882 | |||
2006-10-08 | More const madness. | Eugene Sandulenko | |
svn-id: r24191 | |||
2006-10-02 | Unify SAGA/AGOS detection code so other engines could also reuse it | Eugene Sandulenko | |
without further code duplication. svn-id: r24083 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-03-02 | apply CYX mem-leak fix patch | Andrew Kurushin | |
svn-id: r21013 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |