Age | Commit message (Collapse) | Author |
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needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time
svn-id: r28381
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svn-id: r28372
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svn-id: r28362
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svn-id: r28345
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version, so only load music manually when songTableID is 0
svn-id: r28341
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svn-id: r28332
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resource ID and the voice bank are now set correctly for the IHNM demo.
The IHNM demo starts now, showing some scenes, but the main panel is not loaded correctly, the status line is shown incorrectly and the demo crashes after a cutaway is shown
svn-id: r28245
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starting chapter is also set correctly
svn-id: r28222
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music.rsc file when the rest of the data files are compressed
svn-id: r28126
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and unneeded entries
- Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed
- Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed
- The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version
- Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored
svn-id: r28058
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r25156
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svn-id: r24882
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svn-id: r24191
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without further code duplication.
svn-id: r24083
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svn-id: r23496
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svn-id: r21013
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svn-id: r20582
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