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path: root/engines/saga/saga.cpp
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2006-03-09Moved SAGA plugin interface code from saga.cpp to game.cppMax Horn
svn-id: r21181
2006-03-09Made sure the generic ITE description matches the 'special' ones in game.cppMax Horn
svn-id: r21169
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with Common::String members instead of const char * ones) - Changed DetectedGame to subclass GameDescriptor - Removed toGameSettings() in favor of new (template) constructors in DetectedGame and GameDescriptor - Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines svn-id: r21150
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
svn-id: r21017
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
- Removed GF_DEFAULT_TO_1X_SCALER svn-id: r20747
2006-02-14Move addDefaultDirectory() calls out of init() method to constructor.Eugene Sandulenko
svn-id: r20679
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582