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path: root/engines/saga/saga.h
AgeCommit message (Expand)Author
2018-08-03SAGA: Deduplicate kScriptTimeTicksPerSecond constantAdrian Frühwirth
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-03-28SAGA: Explicitely mark versions which require color shifting in interface. Fi...Eugene Sandulenko
2015-07-04SAGA: Initial work on the DOS ITE demoFilippos Karapetis
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-24SAGA: Janitorial - Fix spacing errorsStrangerke
2012-11-11SAGA: Fix bug #3564919 - "SAGA: IHNM Spanish: Spiritual Barometer doesn't cha...Filippos Karapetis
2011-12-24SAGA: Rework the way audio is bufferedMatthew Hoops
2011-12-24SAGA: Properly handle ITE Mac sound resourcesMatthew Hoops
2011-08-06ALL: Reduce audio/ header dependencyEugene Sandulenko
2011-07-09SAGA: Removed several game flags, which are now found more reliably on the flyFilippos Karapetis
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-18ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avo...Max Horn
2010-10-24SAGA: fix const cast warnsAndrew Kurushin
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
2010-10-23SAGA: replace decodeBGImage malloc with ByteArrayAndrew Kurushin
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
2010-10-23SAGA: Add some const qualifiers to SagaEngine methodsMax Horn
2010-10-23SAGA: Improve comment for ByteArray::getBuffer()Max Horn
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-10-20SAGA: Fix warning: comparison of unsigned expression < 0 is always falseMax Horn
2010-10-20SAGA: replace StringTable "::realloc" with Common::Array; reduce amount of me...Andrew Kurushin
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-06-12SAGA: Music code cleanup. The music driver is now placed inside the MusicPlay...Filippos Karapetis
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
2010-05-16Added automatic detection for the non-interactive ITE demosFilippos Karapetis
2010-05-04Reduce indirect header dependencies furtherMax Horn
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-02-26Fixed the music in some Mac versions of ITE and disabled some unused code for...Filippos Karapetis
2009-12-04refactor resource module:Andrew Kurushin
2009-12-01Fill out doxygen comment about supported gamesEugene Sandulenko
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-01SAGA: move Actor::_pathList into a Common::Array<Point>Andrew Kurushin
2009-04-11Got rid of SortedListFilippos Karapetis
2009-03-08Added game object data files for dino and FTA2Filippos Karapetis
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2009-03-07Fix compile of SAGA2 game engine.Travis Howell
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-20Implemented getDebugger()Filippos Karapetis
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
2009-01-04Improved handling of sound resourcesFilippos Karapetis