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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga.h
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2018-08-03
SAGA: Deduplicate kScriptTimeTicksPerSecond constant
Adrian Frühwirth
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-03-28
SAGA: Explicitely mark versions which require color shifting in interface. Fi...
Eugene Sandulenko
2015-07-04
SAGA: Initial work on the DOS ITE demo
Filippos Karapetis
2014-02-18
SAGA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-24
SAGA: Janitorial - Fix spacing errors
Strangerke
2012-11-11
SAGA: Fix bug #3564919 - "SAGA: IHNM Spanish: Spiritual Barometer doesn't cha...
Filippos Karapetis
2011-12-24
SAGA: Rework the way audio is buffered
Matthew Hoops
2011-12-24
SAGA: Properly handle ITE Mac sound resources
Matthew Hoops
2011-08-06
ALL: Reduce audio/ header dependency
Eugene Sandulenko
2011-07-09
SAGA: Removed several game flags, which are now found more reliably on the fly
Filippos Karapetis
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-18
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avo...
Max Horn
2010-10-24
SAGA: fix const cast warns
Andrew Kurushin
2010-10-24
SAGA: replace Resource:loadResource malloc with ByteArray class
Andrew Kurushin
2010-10-23
SAGA: replace decodeBGImage malloc with ByteArray
Andrew Kurushin
2010-10-23
ALL: Fix indention (whitespaces -> tabs)
Max Horn
2010-10-23
SAGA: Add some const qualifiers to SagaEngine methods
Max Horn
2010-10-23
SAGA: Improve comment for ByteArray::getBuffer()
Max Horn
2010-10-22
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...
Andrew Kurushin
2010-10-20
SAGA: Fix warning: comparison of unsigned expression < 0 is always false
Max Horn
2010-10-20
SAGA: replace StringTable "::realloc" with Common::Array; reduce amount of me...
Andrew Kurushin
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-06-12
SAGA: Music code cleanup. The music driver is now placed inside the MusicPlay...
Filippos Karapetis
2010-05-16
Added automatic detection of the IHNM demo
Filippos Karapetis
2010-05-16
Added automatic detection for the non-interactive ITE demos
Filippos Karapetis
2010-05-04
Reduce indirect header dependencies further
Max Horn
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-02-26
Fixed the music in some Mac versions of ITE and disabled some unused code for...
Filippos Karapetis
2009-12-04
refactor resource module:
Andrew Kurushin
2009-12-01
Fill out doxygen comment about supported games
Eugene Sandulenko
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-01
SAGA: move Actor::_pathList into a Common::Array<Point>
Andrew Kurushin
2009-04-11
Got rid of SortedList
Filippos Karapetis
2009-03-08
Added game object data files for dino and FTA2
Filippos Karapetis
2009-03-08
- Reworked the different file types a bit
Filippos Karapetis
2009-03-07
Fix compile of SAGA2 game engine.
Travis Howell
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2009-01-20
Implemented getDebugger()
Filippos Karapetis
2009-01-04
Got rid of explicit game sound info
Filippos Karapetis
2009-01-04
Improved handling of sound resources
Filippos Karapetis
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