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path: root/engines/saga/scene.h
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2014-07-20SAGA: Move ITE credits together with the other ITE static dataFilippos Karapetis
2014-07-20SAGA: Move the ITE intro text together with the other static ITE dataFilippos Karapetis
2014-07-20SAGA: Move and rename some defines which are only used in the ITE introFilippos Karapetis
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-01-31SAGA: Turned several unnecessarily inherited classes into typedefsFilippos Karapetis
2010-10-24SAGA: reduce memory usageAndrew Kurushin
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
2010-10-24SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with ...Andrew Kurushin
2010-10-23SAGA: replace Events malloc base linked list with Common::ListAndrew Kurushin
2010-10-23SAGA: replace decodeBGImage malloc with ByteArrayAndrew Kurushin
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-04-11SAGA: Simplified Scene::skipScene, changed loadScene to take a LoadSceneParam...Max Horn
2009-04-11Got rid of SortedListFilippos Karapetis
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2008-12-24Slight cleanupFilippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22Added Smacker support for the introduction and ending videos of FTA2Filippos Karapetis
2008-12-21Added some more stubs for FTA2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-06All the screen drawing functions draw to the back buffer, so there is no poin...Filippos Karapetis
2008-05-26Code cleanup:Filippos Karapetis
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-21Added some hard coded strings for the Italian fan translation of ITE (still n...Filippos Karapetis
2007-11-05Several subtitles-related IHNM fixes. Still not perfect.Eugene Sandulenko
2007-08-30Proper implementation of intro and credits in IHNMEugene Sandulenko
2007-08-27Added some skeleton code for the IHNM credits movie. Also, changed the locati...Filippos Karapetis
2007-08-24Code cleanup for the IHNM demoFilippos Karapetis
2007-08-02Partially implemented opcodes 87, 88 and 89, used in the help system of the I...Filippos Karapetis
2007-07-30The interactive part of the IHNM demo fully works now. Also, made the options...Filippos Karapetis
2007-07-30It's now possible to exit from the psychic profile screen in IHNMFilippos Karapetis
2007-07-30The credits of the IHNM demo are displayed correctly nowFilippos Karapetis
2007-06-19When saving the game in IHNM after a chapter point change, the chapter point ...Filippos Karapetis
2007-06-19The correct music track is now played when loading a game in IHNM. The save/l...Filippos Karapetis
2007-06-19More updates for the save/load system in IHNMFilippos Karapetis
2007-06-18Change some regular integers to short integersFilippos Karapetis
2007-06-17Some more updates for saving/loading in IHNMFilippos Karapetis
2007-06-06Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created t...Filippos Karapetis
2007-06-03Simplified check for scene height in IHNMFilippos Karapetis
2007-06-03Opcode 11 is sfLockUser. Also updated Scene::getHeight() for this change. Now...Filippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-08Moved functions getDoorState, setDoorState, getBGMaskType and validBGMaskPoin...Filippos Karapetis
2007-04-27SAGA: Moved displayinfo stuff into its own header fileMax Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn