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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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sndres.cpp
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2007-11-16
Changed Audio::makeADPCMStream so that the stream passed to it can automatica...
Max Horn
2007-09-23
Moved MemoryStreamEndian from Saga to Common.
Eugene Sandulenko
2007-09-10
Lots of source code formatting corrections
Max Horn
2007-09-06
Simplified the check for the uncompressed sound data in patch files p2_a.iaf/...
Filippos Karapetis
2007-09-05
If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder instead...
Filippos Karapetis
2007-08-01
Compressed sounds now work in IHNM
Filippos Karapetis
2007-07-31
Cleanup: removed dead code, fixed some comments and did some layout changes
Filippos Karapetis
2007-07-18
The SFX resource for the IHNM demo is different
Filippos Karapetis
2007-07-14
Improved check for the patched sound file used in ITE intro
Filippos Karapetis
2007-07-10
Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"
Filippos Karapetis
2007-06-26
Move to the correct file offset when using compressed sounds in ITE
Filippos Karapetis
2007-06-25
Improvements to the SAGA compressed sound support
Filippos Karapetis
2007-06-25
Put a comment in its correct location
Filippos Karapetis
2007-06-25
Add support for compressed sound effects, digital music and speech to the SAG...
Filippos Karapetis
2007-06-13
IHNM: Button textures are loaded correctly now for buttons in the option and ...
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-05-13
extract GameDescriptions to separate files (this will help compress_saga tool...
Andrew Kurushin
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-03-03
Hiding the implementation of ADPCMInputStream from the public, in favor of a ...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn