Age | Commit message (Expand) | Author |
2009-01-17 | Silenced MSVC warning | Filippos Karapetis |
2009-01-06 | Use skip instead of seek | Filippos Karapetis |
2009-01-04 | Got rid of explicit game sound info | Filippos Karapetis |
2009-01-04 | Improved handling of sound resources | Filippos Karapetis |
2009-01-02 | Wrapped more engine-specific code around appropriate ifdefs | Filippos Karapetis |
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis |
2009-01-01 | Simplified sound resource loading | Filippos Karapetis |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-31 | Several fixes and cleanup for sound resource loading. Sound information for s... | Filippos Karapetis |
2008-12-31 | Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and... | Filippos Karapetis |
2008-12-29 | - Removed game sound information for sound types that it can be determined au... | Filippos Karapetis |
2008-12-29 | - IHNM Mac loads correctly again | Filippos Karapetis |
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the resou... | Filippos Karapetis |
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis |
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, reduced... | Filippos Karapetis |
2008-12-12 | Fixed a regression of commit #34458. Sound data for compressed sounds was rea... | Filippos Karapetis |
2008-09-30 | SAGA: Some code cleanup | Max Horn |
2008-09-09 | Committed patch #2100962 - "Saga engine reduced memory usage" | Filippos Karapetis |
2008-05-26 | Code cleanup: | Filippos Karapetis |
2008-04-05 | Fixed warning. (You shouldn't have to use floor() to simulate integer math | Torbjörn Andersson |
2008-04-05 | Fixed regression from previous commit | Filippos Karapetis |
2008-04-05 | Simplify code | Eugene Sandulenko |
2008-04-05 | Speech is now played correctly in the Macintosh version of IHNM | Filippos Karapetis |
2008-04-05 | Sound effects in the Macintosh version of IHNM are now working | Filippos Karapetis |
2008-02-27 | Don't change the voice bank when no voice files are present. This will stop S... | Filippos Karapetis |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-27 | Limit the number of simultaneous open files in IHNM to 7, down from 12. This ... | Filippos Karapetis |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-23 | Disable voices when voice files do not exist (like the original interpreter d... | Filippos Karapetis |
2007-11-16 | Changed Audio::makeADPCMStream so that the stream passed to it can automatica... | Max Horn |
2007-09-23 | Moved MemoryStreamEndian from Saga to Common. | Eugene Sandulenko |
2007-09-10 | Lots of source code formatting corrections | Max Horn |
2007-09-06 | Simplified the check for the uncompressed sound data in patch files p2_a.iaf/... | Filippos Karapetis |
2007-09-05 | If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder instead... | Filippos Karapetis |
2007-08-01 | Compressed sounds now work in IHNM | Filippos Karapetis |
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis |
2007-07-18 | The SFX resource for the IHNM demo is different | Filippos Karapetis |
2007-07-14 | Improved check for the patched sound file used in ITE intro | Filippos Karapetis |
2007-07-10 | Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly" | Filippos Karapetis |
2007-06-26 | Move to the correct file offset when using compressed sounds in ITE | Filippos Karapetis |
2007-06-25 | Improvements to the SAGA compressed sound support | Filippos Karapetis |
2007-06-25 | Put a comment in its correct location | Filippos Karapetis |
2007-06-25 | Add support for compressed sound effects, digital music and speech to the SAG... | Filippos Karapetis |
2007-06-13 | IHNM: Button textures are loaded correctly now for buttons in the option and ... | Filippos Karapetis |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga tool... | Andrew Kurushin |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-03-03 | Hiding the implementation of ADPCMInputStream from the public, in favor of a ... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |