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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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sound.cpp
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Author
2009-10-18
Introduced new type Common::DisposeAfterUse::Flag
Max Horn
2009-09-24
Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...
Filippos Karapetis
2009-09-24
Fixed some more warnings about unreachable code
Filippos Karapetis
2009-08-17
Simplified the sound playing code by removing the boolean variables for signe...
Filippos Karapetis
2009-08-17
Ignore speech and sound effect samples with unknown compression, instead of t...
Filippos Karapetis
2009-08-17
Made sound effect playing code consistent for compressed and uncompressed sou...
Filippos Karapetis
2009-08-17
Cleanup
Filippos Karapetis
2009-01-04
Improved handling of sound resources
Filippos Karapetis
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-19
Removed the hasKey() hackery of my previous commit and used ConfMan.registerD...
Filippos Karapetis
2008-12-19
Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct d...
Filippos Karapetis
2008-11-29
Remove warnings from NDS build.
Robin Watts
2008-07-21
Separated Speech from SFX in SAGA, improved configuration of SAGA sound setti...
Christopher Page
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-23
Moved MemoryStreamEndian from Saga to Common.
Eugene Sandulenko
2007-07-15
Fixed sound factory messup caused by my previous commit
Max Horn
2007-07-10
Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"
Filippos Karapetis
2007-06-25
Improvements to the SAGA compressed sound support
Filippos Karapetis
2007-06-25
Add support for compressed sound effects, digital music and speech to the SAG...
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-03
* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn