aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/sound.cpp
AgeCommit message (Expand)Author
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2011-12-24SAGA: Rework the way audio is bufferedMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-19SAGA: Cleanup syncSoundSettings()dhewg
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-10-24SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with ...Andrew Kurushin
2010-06-15SAGA: Fix bug #2886141.Eugene Sandulenko
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-02-03- Rename FlacStream to FLACStream.Johannes Schickel
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
2010-01-20SAGA: Change Sound::playSoundBuffer to enable looping for all sound formatsMax Horn
2010-01-19Started to get rid of Audio::FLAG_LOOPMax Horn
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
2010-01-19SAGA: Move from Mixer::playRaw to playInputStream; add FIXME regarding sounds...Max Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...Filippos Karapetis
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
2009-08-17Simplified the sound playing code by removing the boolean variables for signe...Filippos Karapetis
2009-08-17Ignore speech and sound effect samples with unknown compression, instead of t...Filippos Karapetis
2009-08-17Made sound effect playing code consistent for compressed and uncompressed sou...Filippos Karapetis
2009-08-17CleanupFilippos Karapetis
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-19Removed the hasKey() hackery of my previous commit and used ConfMan.registerD...Filippos Karapetis
2008-12-19Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct d...Filippos Karapetis
2008-11-29Remove warnings from NDS build.Robin Watts
2008-07-21Separated Speech from SFX in SAGA, improved configuration of SAGA sound setti...Christopher Page
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
2007-07-10Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"Filippos Karapetis
2007-06-25Improvements to the SAGA compressed sound supportFilippos Karapetis
2007-06-25Add support for compressed sound effects, digital music and speech to the SAG...Filippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-03* Reimplemented Mixer::pauseAll to simply invoke pause on all channelsMax Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn