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path: root/engines/saga/sprite.cpp
AgeCommit message (Expand)Author
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
2010-10-23SAGA: replace decodeBGImage malloc with ByteArrayAndrew Kurushin
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-10-21SAGA: unroll IsoMap::drawTile buffer copy loop; refactor Sprite::drawClipAndrew Kurushin
2010-10-20SAGA: replace Sprite "::*alloc" & "::free" with Common::ArrayAndrew Kurushin
2010-10-19SAGA: SAGA: replace SpriteList "::realloc" with Common::ArrayAndrew Kurushin
2010-10-19SAGA: fix submit 53486 "Added sanity checks for realloc() calls - bug report ...Andrew Kurushin
2010-10-15SAGA: Added sanity checks for realloc() calls - bug report #3087852Filippos Karapetis
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
2009-12-04refactor resource module:Andrew Kurushin
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-03-24Make sure that the currently buggy dirty rectangle handling code is not used....Filippos Karapetis
2009-01-06The Mac version and Mac demo of ITE no longer crash on exitFilippos Karapetis
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-12Fixed a regression in my last commit where some sprites were not clipped corr...Filippos Karapetis
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
2008-12-08Some more dirty rectangle changes (still incomplete)Filippos Karapetis
2008-12-07More dirty rectangle related changes (dirty rectangle handling is still broken)Filippos Karapetis
2008-12-06- Prevented direct reference to the back buffer in many cases (apart from a f...Filippos Karapetis
2008-12-06All the screen drawing functions draw to the back buffer, so there is no poin...Filippos Karapetis
2008-12-03Fix compiler warningMax Horn
2008-11-29Remove warnings from NDS build.Robin Watts
2008-09-15Proper check for eos(), after the latest changes to OSystemFilippos Karapetis
2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
2008-08-01Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, no...Filippos Karapetis
2008-06-12SAGA: Fixed memory leaks in the SAGA engineChristopher Page
2008-05-26Code cleanup:Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-10Changed an assertion to a warningFilippos Karapetis
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-13Use CLIP template for clipping in the SAGA engineFilippos Karapetis
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
2007-08-01Updated the ITE demo versionsFilippos Karapetis
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
2007-07-19IHNM: Correct mapping of the arrow and save reminder sprites for the IHNM demoFilippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2006-05-13extract GameDescriptions to separate files (this will help compress_saga tool...Andrew Kurushin
2006-02-11Moved engines to the new engines/ directoryMax Horn