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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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Author
2011-07-10
SAGA: Use #error instead of a deliberate syntax error.
eriktorbjorn
2011-07-10
SAGA: Mute the music while the game is paused
eriktorbjorn
2011-07-09
SAGA: Removed several game flags, which are now found more reliably on the fly
Filippos Karapetis
2011-06-23
SAGA: Fix for Bug #3324850 ("ITE (SAGA): crash in dog sewers")
D G Turner
2011-06-23
SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure")
D G Turner
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-16
SAGA: flag all WIP games with ADGF_UNSTABLE
Tarek Soliman
2011-06-14
DETECTOR: Separate code for handling obsolete gameids from advanced detector
Max Horn
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
SAGA: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-06-02
SAGA: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-01
Merge branch 'branch-1-3-0' into master
Max Horn
2011-05-21
DS/SAGA: Due to what looks like a compiler bug, having one Common::Array temp...
agent-q
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-27
SAGA: Removed unused variables
md5
2011-04-17
SAGA: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
SAGA: Fixed bug #3276033: IHNM: Savegame reminder not reset
Eugene Sandulenko
2011-04-12
COMMON: Replace MKID_BE by MKTAG
Max Horn
2011-04-06
SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"
md5
2011-03-29
JANITORIAL: Remove/comment unused vars
dhewg
2011-03-28
AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use it
Max Horn
2011-03-25
SAGA: Add missing include
dhewg
2011-03-25
SAGA: Change Sage to use Audio::MidiPlayer
Max Horn
2011-03-24
SAGA: Rename some MusicDriver members to match Audio::MidiPlayer
Max Horn
2011-03-23
ENGINES: Further simplify pseudo MidiDrivers; fix some regressions
Max Horn
2011-03-23
AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclasses
Max Horn
2011-03-22
AUDIO: Add pure virtual MidiDriver::isOpen() method
Max Horn
2011-03-19
SAGA: Cleanup syncSoundSettings()
dhewg
2011-02-20
SAGA: Fixed palette setting inside Gfx::setPaletteColor() (thanks to LordHoto...
md5
2011-02-19
SAGA: Convert Gfx::palFade to the setPalette RGBA->RGB change too.
Johannes Schickel
2011-02-14
SAGA: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-02-02
MIDI: Fix for bug #3170988 - "MONKEY2: Messed up MT-32 music"
Filippos Karapetis
2011-01-31
SAGA: Simplified loadActorResources() and removed the unused _disabled field
Filippos Karapetis
2011-01-31
SAGA: Fixed compilation with MSVC
Filippos Karapetis
2011-01-31
SAGA: Fixed compilation
Filippos Karapetis
2011-01-31
SAGA: Fixed some typos, and removed an obsolete comment
Filippos Karapetis
2011-01-31
SAGA: Split the resource patching code into appropriate game-specific resourc...
Filippos Karapetis
2011-01-31
SAGA: Turned several unnecessarily inherited classes into typedefs
Filippos Karapetis
2011-01-31
SAGA: Rewrote the MacBinary resource loading code
Filippos Karapetis
2011-01-23
VIDEO: Move video classes to Video:: namespace
Eugene Sandulenko
2011-01-23
GRAPHICS: Move graphics/video/ to video/. Step 1/2
Eugene Sandulenko
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