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author | Filippos Karapetis | 2011-07-09 15:59:30 +0300 |
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committer | Filippos Karapetis | 2011-07-09 15:59:30 +0300 |
commit | 0d3a2267c7a06b14302736c50dd4d5e4f9c6eafd (patch) | |
tree | 2bb291fe34f407f07b445e8b5d18eb82f0a61fa0 /engines/saga | |
parent | 49f209a4d20bec37fe567164671c3341a3e8d300 (diff) | |
download | scummvm-rg350-0d3a2267c7a06b14302736c50dd4d5e4f9c6eafd.tar.gz scummvm-rg350-0d3a2267c7a06b14302736c50dd4d5e4f9c6eafd.tar.bz2 scummvm-rg350-0d3a2267c7a06b14302736c50dd4d5e4f9c6eafd.zip |
SAGA: Removed several game flags, which are now found more reliably on the fly
- The logo screens of all ITE versions are shown correctly now
- Wyrmkeep versions, demo versions with scene substitutes, demos with
mono music and demo versions with LE VOX encoded voices are all found
automatically now
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/detection.cpp | 3 | ||||
-rw-r--r-- | engines/saga/detection_tables.h | 14 | ||||
-rw-r--r-- | engines/saga/introproc_ite.cpp | 33 | ||||
-rw-r--r-- | engines/saga/music.cpp | 7 | ||||
-rw-r--r-- | engines/saga/resource.cpp | 6 | ||||
-rw-r--r-- | engines/saga/saga.cpp | 5 | ||||
-rw-r--r-- | engines/saga/saga.h | 14 | ||||
-rw-r--r-- | engines/saga/scene.cpp | 2 | ||||
-rw-r--r-- | engines/saga/sndres.cpp | 9 |
9 files changed, 41 insertions, 52 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp index 7a98fe4164..2f1b61eed8 100644 --- a/engines/saga/detection.cpp +++ b/engines/saga/detection.cpp @@ -67,9 +67,6 @@ int SagaEngine::getGameId() const { return _gameDescription->gameId; } uint32 SagaEngine::getFeatures() const { uint32 result = _gameDescription->features; - if (_gf_wyrmkeep) - result |= GF_WYRMKEEP; - return result; } diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index ab73fcba6e..a29d835a54 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -221,7 +221,7 @@ static const SAGAGameDescription gameDescriptions[] = { GUIO_NOSPEECH }, GID_ITE, - GF_WYRMKEEP | GF_SCENE_SUBSTITUTES | GF_MONO_MUSIC | GF_LE_VOICES, + 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -247,7 +247,7 @@ static const SAGAGameDescription gameDescriptions[] = { GUIO_NOSPEECH }, GID_ITE, - GF_WYRMKEEP | GF_LE_VOICES, + 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -273,7 +273,7 @@ static const SAGAGameDescription gameDescriptions[] = { GUIO_NONE }, GID_ITE, - GF_WYRMKEEP | GF_SCENE_SUBSTITUTES, + 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -299,7 +299,7 @@ static const SAGAGameDescription gameDescriptions[] = { GUIO_NONE }, GID_ITE, - GF_WYRMKEEP | GF_8BIT_UNSIGNED_PCM, + GF_8BIT_UNSIGNED_PCM, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -356,7 +356,7 @@ static const SAGAGameDescription gameDescriptions[] = { GUIO_NONE }, GID_ITE, - GF_WYRMKEEP, + 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -388,7 +388,7 @@ static const SAGAGameDescription gameDescriptions[] = { GUIO_NONE }, GID_ITE, - GF_WYRMKEEP, + 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), @@ -418,7 +418,7 @@ static const SAGAGameDescription gameDescriptions[] = { GUIO_NONE }, GID_ITE, - GF_WYRMKEEP, + 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp index 87fd48e2d2..9248f2b530 100644 --- a/engines/saga/introproc_ite.cpp +++ b/engines/saga/introproc_ite.cpp @@ -179,21 +179,22 @@ enum { EventColumns *Scene::ITEQueueCredits(int delta_time, int duration, int n_credits, const IntroCredit credits[]) { int game; Common::Language lang; + bool hasWyrmkeepCredits = (Common::File::exists("credit3n.dlt") || // PC + Common::File::exists("credit3m.dlt")); // Mac // The assumption here is that all WyrmKeep versions have the same // credits, regardless of which operating system they're for. lang = _vm->getLanguage(); - if (_vm->getFeatures() & GF_WYRMKEEP) { + if (hasWyrmkeepCredits) game = kITEWyrmKeep; - } else if (_vm->getPlatform() == Common::kPlatformMacintosh) { + else if (_vm->getPlatform() == Common::kPlatformMacintosh) game = kITEMac; - } else if (_vm->getFeatures() & GF_EXTRA_ITE_CREDITS) { + else if (_vm->getFeatures() & GF_EXTRA_ITE_CREDITS) game = kITEPCCD; - } else { + else game = kITEPC; - } int line_spacing = 0; int paragraph_spacing; @@ -303,6 +304,11 @@ int Scene::SC_ITEIntroAnimProc(int param, void *refCon) { int Scene::ITEIntroAnimProc(int param) { Event event; EventColumns *eventColumns; + bool isMac = _vm->getPlatform() == Common::kPlatformMacintosh; + bool isMultiCD = _vm->getPlatform() == Common::kPlatformUnknown; + bool hasWyrmkeepCredits = (Common::File::exists("credit3n.dlt") || // PC + Common::File::exists("credit3m.dlt")); // Mac + bool isDemo = Common::File::exists("scriptsd.rsc"); switch (param) { case SCENE_BEGIN:{ @@ -324,19 +330,10 @@ int Scene::ITEIntroAnimProc(int param) { // playback int lastAnim; - if (_vm->getFeatures() & GF_WYRMKEEP) { - if (_vm->getPlatform() == Common::kPlatformMacintosh) { - lastAnim = 3; - } else { - lastAnim = 2; - } - } else { - if (_vm->getPlatform() == Common::kPlatformMacintosh) { - lastAnim = 4; - } else { - lastAnim = 5; - } - } + if (hasWyrmkeepCredits || isMultiCD || isDemo) + lastAnim = isMac ? 3 : 2; + else + lastAnim = isMac ? 4 : 5; for (int i = 0; i < lastAnim; i++) _vm->_anim->link(i, i+1); diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 21f3cc489e..85315ab8c4 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -287,7 +287,12 @@ void Music::play(uint32 resourceId, MusicFlags flags) { if (_vm->isBigEndian()) musicFlags &= ~Audio::FLAG_LITTLE_ENDIAN; - if (_vm->getFeatures() & GF_MONO_MUSIC) + // The newer ITE Mac demo version contains a music file, but it has mono music. + // This is the only music file that is about 7MB, whereas all the other ones + // are much larger. Thus, we use this simple heuristic to determine if we got + // mono music in the ITE demos or not. + if (!strcmp(_digitalMusicContext->fileName(), "musicd.rsc") && + _digitalMusicContext->fileSize() < 8000000) musicFlags &= ~Audio::FLAG_STEREO; audioStream = Audio::makeRawStream(musicStream, 11025, musicFlags, DisposeAfterUse::YES); diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp index 72b021309c..1b0dfa2f22 100644 --- a/engines/saga/resource.cpp +++ b/engines/saga/resource.cpp @@ -162,12 +162,6 @@ bool Resource::createContexts() { uint16 voiceFileAddType; }; - - // If the Wyrmkeep credits file is found, set the Wyrmkeep version flag to true - if (Common::File::exists("credit3n.dlt")) { - _vm->_gf_wyrmkeep = true; - } - for (const ADGameFileDescription *gameFileDescription = _vm->getFilesDescriptions(); gameFileDescription->fileName; gameFileDescription++) { addContext(gameFileDescription->fileName, gameFileDescription->fileType); diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index d168605e99..6e272d37c0 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -72,9 +72,8 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc) _readingSpeed = 0; _copyProtection = false; - _gf_wyrmkeep = false; _musicWasPlaying = false; - + _hasITESceneSubstitutes = false; _sndRes = NULL; _sound = NULL; @@ -211,9 +210,9 @@ Common::Error SagaEngine::run() { _subtitlesEnabled = ConfMan.getBool("subtitles"); _readingSpeed = getTalkspeed(); _copyProtection = ConfMan.getBool("copy_protection"); - _gf_wyrmkeep = false; _musicWasPlaying = false; _isIHNMDemo = Common::File::exists("music.res"); + _hasITESceneSubstitutes = Common::File::exists("boarhall.bbm"); if (_readingSpeed > 3) _readingSpeed = 0; diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 23258e1277..336883680a 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -137,16 +137,12 @@ enum GameFileTypes { }; enum GameFeatures { - GF_WYRMKEEP = 1 << 0, - GF_ITE_FLOPPY = 1 << 1, - GF_SCENE_SUBSTITUTES = 1 << 2, + GF_ITE_FLOPPY = 1 << 0, #if 0 - GF_OLD_ITE_DOS = 1 << 3, // Currently unused + GF_OLD_ITE_DOS = 1 << 1, // Currently unused #endif - GF_MONO_MUSIC = 1 << 4, - GF_EXTRA_ITE_CREDITS = 1 << 5, - GF_LE_VOICES = 1 << 6, - GF_8BIT_UNSIGNED_PCM = 1 << 7 + GF_EXTRA_ITE_CREDITS = 1 << 2, + GF_8BIT_UNSIGNED_PCM = 1 << 3 }; enum VerbTypeIds { @@ -532,9 +528,9 @@ public: int _readingSpeed; bool _copyProtection; - bool _gf_wyrmkeep; bool _musicWasPlaying; bool _isIHNMDemo; + bool _hasITESceneSubstitutes; SndRes *_sndRes; Sound *_sound; diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index 66ee8f4504..61e62d5626 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -451,7 +451,7 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy // This is used for latter ITE demos where all places on world map except // Tent Faire are substituted with LBM picture and short description - if (_vm->getFeatures() & GF_SCENE_SUBSTITUTES) { + if (_vm->_hasITESceneSubstitutes) { for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) { if (sceneSubstitutes[i].sceneId == sceneNumber) { Surface bbmBuffer; diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index 2433c93e93..add34e22a2 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -262,9 +262,12 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff buffer.flags |= Audio::FLAG_UNSIGNED; buffer.flags &= ~Audio::FLAG_16BITS; } else { - // Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded - if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc")) + // Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded. + // These are LE in all the Windows and Mac demos + if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc")) { resourceType = kSoundVOX; + buffer.flags |= Audio::FLAG_LITTLE_ENDIAN; + } } } buffer.buffer = NULL; @@ -272,8 +275,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff // Check for LE sounds if (!context->isBigEndian()) buffer.flags |= Audio::FLAG_LITTLE_ENDIAN; - if ((context->fileType() & GAME_VOICEFILE) && (_vm->getFeatures() & GF_LE_VOICES)) - buffer.flags |= Audio::FLAG_LITTLE_ENDIAN; // Older Mac versions of ITE were Macbinary packed int soundOffset = (context->fileType() & GAME_MACBINARY) ? 36 : 0; |