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AgeCommit message (Expand)Author
2008-12-03Fix compiler warningMax Horn
2008-11-29Remove warnings from NDS build.Robin Watts
2008-11-23Corrected wrong extended characters provided in the translated hardcoded stri...Filippos Karapetis
2008-11-18CleanupFilippos Karapetis
2008-11-16Fixed various g++ warnings ("format not a string literal and no format argume...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-14Some corrections, based on observations from bug report #2284298 - "SAGA: Com...Filippos Karapetis
2008-11-14Reverted change I accidentally made to the SAGA engine when committing the SCUMMTorbjörn Andersson
2008-11-14Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to getTorbjörn Andersson
2008-11-14Fixing compilationSven Hesse
2008-11-14Cleanup and simplification of the resource loading codeFilippos Karapetis
2008-11-13Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not detec...Filippos Karapetis
2008-11-13Fixed crash when returning to launcher from the GMMFilippos Karapetis
2008-11-13Added better checks for the current music status in pauseEngineIntern()Filippos Karapetis
2008-11-11Fixed warning. (GCC doesn't like the variable 'isPaused' because there alread...Torbjörn Andersson
2008-11-11Implemented pauseEngineIntern() for the SAGA engineFilippos Karapetis
2008-11-10CleanupFilippos Karapetis
2008-11-10SAGA save games now contain thumbnails and creation date/time (visible from ...Filippos Karapetis
2008-11-10Limit places where saving from the GMM is permittedFilippos Karapetis
2008-11-09- The GMM save dialog is now working for all engines which support the approp...Filippos Karapetis
2008-11-07Saving a game from GMM is now working for the SAGA engine, though the descrip...Filippos Karapetis
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-11-03Patch #2122869: ALL: Common load dialogMax Horn
2008-10-27Removed FIXME and reverted commit #34855, as it's now possible to add a subfo...Filippos Karapetis
2008-10-26Using getChild() with getChild() throws an assertion (a regression of the lat...Filippos Karapetis
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...Filippos Karapetis
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-10-02Engine class changed:Max Horn
2008-09-30Fix crash when starting ITE, a regression from commit #34705Filippos Karapetis
2008-09-30Fixed crash when starting IHNM, a regression from commit #34693Filippos Karapetis
2008-09-30SAGA: Some code cleanupMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-30Added multiple new open() methods to Common::File, which make it possible to ...Max Horn
2008-09-30SAGA: Forgot to commit saga.hMax Horn
2008-09-30SAGA: Removed patchesCount from SAGAGameDescriptionMax Horn
2008-09-30Order alphabeticallyMax Horn
2008-09-24Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Anima...Eugene Sandulenko
2008-09-24Readded missing special case for the storm animation in ITE. Fixes bug #21256...Filippos Karapetis
2008-09-15Proper check for eos(), after the latest changes to OSystemFilippos Karapetis
2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
2008-09-13Big patch changing the signature of various Stream methods (some ports may ne...Max Horn
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
2008-09-09Committed patch #2100962 - "Saga engine reduced memory usage"Filippos Karapetis
2008-09-08Reduced calls to File::exists()Filippos Karapetis
2008-09-08Free the current voice lookup table a bit earlier in loadGlobalResources()Filippos Karapetis
2008-09-08CleanupFilippos Karapetis
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-05Hopefully fixed the chaos with the SAGA volume values. This also fixes the br...Filippos Karapetis